Update started at 2012-05-26 15:11:44
Using game path: C:\Program Files\THQ\Gas Powered Games\Supreme Commander - Forged Alliance
Using appdata: C:\Documents and Settings\All Users\FAForever
Connected to update server at 2012-05-26 15:11:44
lua.scd digest is 5cdd99bddafa38f0873bd11dd353055a
writeToServer(GET_FILES_TO_UPDATE, [FAF])
handleAction(LIST_FILES_TO_UP) - 238 bytes
Files to update: [ForgedAlliance.exe, GDFBinary.dll, SupComDataPath.lua, init_ladder1v1.lua, init_faf.lua]
writeToServer(UPDATE, [bin, init_faf.lua, 16da7063ae3309c154a2c544f559b3a9])
writeToServer(UPDATE, [bin, SupComDataPath.lua, 55ac1ef97845f2291da64b830299331e])
writeToServer(UPDATE, [bin, init_ladder1v1.lua, ea96ac9cec88af29c08556c96465acfe])
writeToServer(UPDATE, [bin, ForgedAlliance.exe, d908627e21520d7654fa5c98fbaac2e6])
writeToServer(UPDATE, [bin, GDFBinary.dll, 3fc9e7684d150da5c51db71d2399f316])
handleAction(UP_TO_DATE) - 52 bytes
file : init_faf.lua
init_faf.lua is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : SupComDataPath.lua
SupComDataPath.lua is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : init_ladder1v1.lua
init_ladder1v1.lua is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : ForgedAlliance.exe
ForgedAlliance.exe is up to date.
handleAction(UP_TO_DATE) - 54 bytes
file : GDFBinary.dll
GDFBinary.dll is up to date.
Updates applied successfully.
writeToServer(GET_FILES_TO_UPDATE, [FAFGAMEDATA])
handleAction(LIST_FILES_TO_UP) - 74 bytes
Files to update: [faforever.faf]
writeToServer(UPDATE, [gamedata, faforever.faf, 7cf3cd9594619a580e15ceeb14d29a0b])
handleAction(UP_TO_DATE) - 54 bytes
file : faforever.faf
faforever.faf is up to date.
Updates applied successfully.
writeToServer(GET_FILES_TO_UPDATE, [blackops])
handleAction(LIST_FILES_TO_UP) - 82 bytes
Files to update: [init_blackops.lua]
writeToServer(REQUEST, [bin, init_blackops.lua])
handleAction(SEND_FILE) - 1176 bytes
init_blackops.lua is copied in bin.
Updates applied successfully.
writeToServer(GET_FILES_TO_UPDATE, [blackopsGamedata])
handleAction(LIST_FILES_TO_UP) - 92 bytes
Files to update: [unleashed.bo, acu.bo]
writeToServer(REQUEST, [gamedata, acu.bo])
writeToServer(REQUEST, [gamedata, unleashed.bo])
handleAction(SEND_FILE) - 15542305 bytes
acu.bo is copied in gamedata.
TIMEOUT: UpdaterTimeout(('Connection timed out while waiting for data.',))
Disconnected from server at 2012-05-26 15:28:26