game crashes all the time

This is for troubleshooting of problems with the FAF client and Forged Alliance game.

Moderator: PhilipJFry

game crashes all the time

Postby aiko » 12 Aug 2016, 21:03

I cant play a single game without the game crashes on me.



im getting this error every time:
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0277de58
attempted to read memory at 0x5f5ef079

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /mean 1196.67 /deviation 384.327 /country DK /init init_xtremewars.lua /numgames 1 /nobugreport /savereplay gpgnet://localhost/5038546/Aiko.SCFAreplay /gpgnet 127.0.0.1:3748

Callstack:
Unknown symbol (address 0x0277de58)
Unknown symbol (address 0x0276e001)
BaseThreadInitThunk + 31 bytes ((Unknown)(0) + 0 bytes)
RtlUnicodeStringToInteger + 590 bytes ((Unknown)(0) + 0 bytes)
RtlUnicodeStringToInteger + 537 bytes ((Unknown)(0) + 0 bytes)

Last 100 lines of log...

debug: Loading module '\000/modules/scumanager.lua\000'
debug: Loading module '\000/modules/console_commands.lua\000'
debug: Loading module '\000/lua/ui/game/score.lua\000'
debug: Loading module '\000/lua/ui/game/objectives2.lua\000'
debug: Loading module '\000/modules/hotbuild.lua\000'
debug: Loading module '\000/modules/upgradetab.lua\000'
debug: Loading module '\000/modules/buildingtab.lua\000'
debug: Loading module '\000/lua/usermusic.lua\000'
info: /savereplay
debug: Loading module '\000/lua/ui/game/layouts/score_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/missiontext_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/chat_layout.lua\000'
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
debug: Loading module '\000/lua/ui/game/strategicicons.lua\000'
debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000'
debug: Loading module '\000/lua/ai/aiarchetype-managerloader.lua\000'
debug: Loading module '\000/lua/sim/blip.lua\000'
debug: Loading module '\000/lua/ui/game/scoreaccum.lua\000'
info: *AI DEBUG: ARMY \0001\000: Initiating Archetype using NormalMain
info: playable area coordinates are { 0, 0, 1024, 1024 }
info: Offmapareas are {
info: { x0=-100, x1=1124, y0=-100, y1=0 },
info: { x0=-100, x1=1124, y0=1024, y1=1124 },
info: { x0=-100, x1=0, y0=0, y1=1024 },
info: { x0=1024, x1=1124, y0=0, y1=1024 }
info: }
debug: Loading module '\000/lua/editor/miscbuildconditions.lua\000'
debug: Loading module '\000/lua/renderselectparams.lua\000'
debug: Loading module '\000/lua/ui/game/rallypoint.lua\000'
debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000'
debug: Loading module '\000/lua/editor/instantbuildconditions.lua\000'
debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000'
debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000'
debug: Loading module '\000/lua/sim/projectile.lua\000'
debug: Loading module '\000/lua/defaultantiprojectile.lua\000'
info: Hooked /lua/defaultantiprojectile.lua with /schook/lua/defaultantiprojectile.lua
debug: Loading module '\000/lua/editor/threatbuildconditions.lua\000'
debug: Loading module '\000/units/uab0101/uab0101_script.lua\000'
debug: Loading module '\000/lua/aeonunits.lua\000'
debug: Loading module '\000/lua/tarmacs.lua\000'
debug: Loading module '\000/effects/entities/aeonbuildeffect/aeonbuildeffect01_script.lua\000'
debug: Loading module '\000/lua/spreadattack.lua\000'
debug: Loading module '\000/units/ueb0101/ueb0101_script.lua\000'
debug: Loading module '\000/lua/terranunits.lua\000'
debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect02_script.lua\000'
debug: Loading module '\000/effects/entities/uefbuild/uefbuild01_script.lua\000'
debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect03_script.lua\000'
debug: Loading module '\000/lua/ui/game/commandgraphparams.lua\000'
debug: Loading module '\000/lua/ui/game/commandwaypoint.lua\000'
debug: Loading module '\000/lua/ui/game/commandgraph.lua\000'
info: Hooked /lua/ui/game/commandgraph.lua with /schook/lua/ui/game/commandgraph.lua
debug: Loading module '\000/units/ual0105/ual0105_script.lua\000'
debug: Loading module '\000/units/uab1101/uab1101_script.lua\000'
debug: Loading module '\000/units/uel0105/uel0105_script.lua\000'
debug: Loading module '\000/units/ueb1103/ueb1103_script.lua\000'
debug: Loading module '\000/lua/editor/economybuildconditions.lua\000'
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/units/uab1103/uab1103_script.lua\000'
debug: Loading module '\000/units/ueb1102/ueb1102_script.lua\000'
debug: Loading module '\000/lua/ui/dialogs/keybindings.lua\000'
debug: Loading module '\000/lua/keymap/keydescriptions.lua\000'
debug: Loading module '\000/lua/keymap/properkeynames.lua\000'
debug: Loading module '\000/lua/keymap/keynames.lua\000'
debug: Loading module '\000/lua/keymap/keycategories.lua\000'
debug: Loading module '\000/lua/ui/dialogs/options.lua\000'
debug: Loading module '\000/lua/ui/menus/menucommon.lua\000'
debug: Loading module '\000/lua/options/options.lua\000'
debug: Loading module '\000/textures/ui/common/dialogs/options-02/options-02_layout.lua\000'
info: creating medium fidelity terrain
info: creating low fidelity water
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
debug: Loading module '\000/units/uef/tech1structure/ueb2104/ueb2104_script.lua\000'
debug: Loading module '\000/units/uab0102/uab0102_script.lua\000'
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/lua/simcallbacks.lua\000'
debug: Loading module '\000/lua/simping.lua\000'
debug: Loading module '\000/lua/selfdestruct.lua\000'
debug: Loading module '\000/lua/simcameramarkers.lua\000'
debug: Loading module '\000/lua/simdialogue.lua\000'
debug: Loading module '\000/lua/simdiplomacy.lua\000'
debug: Loading module '\000/lua/spreadattack.lua\000'
debug: Loading module '\000/units/uaa0107/uaa0107_script.lua\000'
aiko
 
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Re: game crashes all the time

Postby EVA » 06 Oct 2016, 16:58

Same problem every game. Any suggestions?


Code: Select all
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x022ade58
    attempted to read memory at 0x5f5ef079

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /mean 1500.0 /deviation 500.0 /country UA /init init_faf.lua /numgames 0 /nobugreport /savereplay gpgnet://localhost/5238517/EVA-01.SCFAreplay /gpgnet 127.0.0.1:52321

Callstack:
   Unknown symbol (address 0x022ade58)
   Unknown symbol (address 0x0229e001)
   BaseThreadInitThunk + 31 bytes ((Unknown)(0) + 0 bytes)
   RtlUnicodeStringToInteger + 590 bytes ((Unknown)(0) + 0 bytes)
   RtlUnicodeStringToInteger + 537 bytes ((Unknown)(0) + 0 bytes)

Last 100 lines of log...

debug: Loading module '\000/modules/upgradetab.lua\000'
debug: Loading module '\000/modules/buildingtab.lua\000'
debug: Loading module '\000/lua/usermusic.lua\000'
info: /savereplay
debug: Loading module '\000/lua/ui/game/layouts/score_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/missiontext_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/chat_layout.lua\000'
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
debug: Loading module '\000/lua/ui/game/strategicicons.lua\000'
debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000'
debug: Loading module '\000/lua/ai/aiarchetype-managerloader.lua\000'
debug: Loading module '\000/lua/sim/blip.lua\000'
debug: Loading module '\000/lua/ui/game/scoreaccum.lua\000'
info: *AI DEBUG: ARMY \0002\000: Initiating Archetype using NormalMain
info: playable area coordinates are { 0, 0, 1024, 1024 }
info: Offmapareas are {
info:   { x0=-100, x1=1124, y0=-100, y1=0 },
info:   { x0=-100, x1=1124, y0=1024, y1=1124 },
info:   { x0=-100, x1=0, y0=0, y1=1024 },
info:   { x0=1024, x1=1124, y0=0, y1=1024 }
info: }
debug: Loading module '\000/lua/editor/miscbuildconditions.lua\000'
debug: Loading module '\000/lua/ui/game/rallypoint.lua\000'
debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000'
debug: Loading module '\000/lua/renderselectparams.lua\000'
debug: Loading module '\000/lua/editor/instantbuildconditions.lua\000'
debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000'
debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000'
debug: Loading module '\000/lua/sim/projectile.lua\000'
debug: Loading module '\000/lua/editor/threatbuildconditions.lua\000'
debug: Loading module '\000/lua/ui/game/commandgraphparams.lua\000'
debug: Loading module '\000/lua/ui/game/commandwaypoint.lua\000'
debug: Loading module '\000/lua/ui/game/commandgraph.lua\000'
info: Hooked /lua/ui/game/commandgraph.lua with /schook/lua/ui/game/commandgraph.lua
debug: Loading module '\000/lua/spreadattack.lua\000'
debug: Loading module '\000/units/ueb1103/ueb1103_script.lua\000'
debug: Loading module '\000/lua/tarmacs.lua\000'
debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect02_script.lua\000'
debug: Loading module '\000/effects/entities/uefbuild/uefbuild01_script.lua\000'
debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect03_script.lua\000'
debug: Loading module '\000/units/ueb0101/ueb0101_script.lua\000'
debug: Loading module '\000/units/uel0105/uel0105_script.lua\000'
debug: Loading module '\000/units/ueb1101/ueb1101_script.lua\000'
debug: Loading module '\000/lua/editor/economybuildconditions.lua\000'
debug: Loading module '\000/lua/ui/dialogs/keybindings.lua\000'
debug: Loading module '\000/lua/keymap/keydescriptions.lua\000'
debug: Loading module '\000/lua/keymap/properkeynames.lua\000'
debug: Loading module '\000/lua/keymap/keynames.lua\000'
debug: Loading module '\000/lua/keymap/keycategories.lua\000'
debug: Loading module '\000/units/ueb0201/ueb0201_script.lua\000'
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/units/uel0101/uel0101_script.lua\000'
debug: Loading module '\000/units/uel0106/uel0106_script.lua\000'
debug: Loading module '\000/units/ueb0102/ueb0102_script.lua\000'
debug: Loading module '\000/units/uel0103/uel0103_script.lua\000'
debug: Loading module '\000/units/uel0201/uel0201_script.lua\000'
debug: Loading module '\000/units/uea0101/uea0101_script.lua\000'
debug: Loading module '\000/units/uea0102/uea0102_script.lua\000'
debug: Loading module '\000/units/uel0104/uel0104_script.lua\000'
debug: Loading module '\000/units/ueb1102/ueb1102_script.lua\000'
debug: Loading module '\000/projectiles/taarailgun01/taarailgun01_script.lua\000'
debug: Loading module '\000/lua/terranprojectiles.lua\000'
debug: Loading module '\000/units/uea0103/uea0103_script.lua\000'
debug: Loading module '\000/projectiles/tdfmachinegun01/tdfmachinegun01_script.lua\000'
debug: Loading module '\000/projectiles/laserbotterran01/laserbotterran01_script.lua\000'
debug: Loading module '\000/effects/entities/debrismisc09/debrismisc09_script.lua\000'
debug: Loading module '\000/lua/genericdebris.lua\000'
debug: Loading module '\000/projectiles/sinker/sinker_script.lua\000'
warning: SND: Error playing cue 281 on bank 9 [xgg]
         XACT: Invalid arg
debug: Loading module '\000/effects/entities/debrismisc04/debrismisc04_script.lua\000'
warning: Error running OnRelease script in <deleted object>: ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed
         stack traceback:
            [C]: in function `Play'
            ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78>
warning: Error running OnRelease script in <deleted object>: ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed
         stack traceback:
            [C]: in function `Play'
            ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78>
debug: Loading module '\000/projectiles/tdfgauss01/tdfgauss01_script.lua\000'
debug: Loading module '\000/projectiles/tiffragmentationsensorshell01/tiffragmentationsensorshell01_script.lua\000'
debug: Loading module '\000/projectiles/tiffragmentationsensorshell02/tiffragmentationsensorshell02_script.lua\000'
debug: Loading module '\000/units/ueb2101/ueb2101_script.lua\000'
debug: Loading module '\000/units/ueb5101/ueb5101_script.lua\000'
debug: Loading module '\000/projectiles/tdfplasma01/tdfplasma01_script.lua\000'
warning: SND: Error playing cue 2 on bank 5 [music]
         XACT: Invalid arg
debug: Loading module '\000/units/ueb0202/ueb0202_script.lua\000'
debug: Loading module '\000/units/ueb2104/ueb2104_script.lua\000'
debug: Loading module '\000/units/ueb1202/ueb1202_script.lua\000'
debug: Loading module '\000/projectiles/tifnapalmcarpetbomb01/tifnapalmcarpetbomb01_script.lua\000'
debug: Loading module '\000/units/uel0208/uel0208_script.lua\000'
debug: Loading module '\000/units/dea0202/dea0202_script.lua\000'
debug: Loading module '\000/units/ueb1105/ueb1105_script.lua\000'
debug: Loading module '\000/units/uea0203/uea0203_script.lua\000'
debug: Loading module '\000/units/ueb1201/ueb1201_script.lua\000'
debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/unknown_icon.dds
debug: Loading module '\000/units/uel0203/uel0203_script.lua\000'
debug: Loading module '\000/units/ueb1302/ueb1302_script.lua\000'
debug: Loading module '\000/units/uel0205/uel0205_script.lua\000'
debug: Loading module '\000/units/uel0111/uel0111_script.lua\000'
debug: Loading module '\000/projectiles/tifnapalmcarpetbomb02/tifnapalmcarpetbomb02_script.lua\000'
EVA
 
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Re: game crashes all the time

Postby Uveso » 07 Oct 2016, 21:49

Hello Eva,

EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x022ade58

is a unknown error to me. (never occurred before, also the first post is a diffrent error)

My guess;
Deinstall all gamemodifications, decativate all mods and use a standard Map.
Set your speakers to stereo and don't use the 2nd monitor inside the game.

Then try again.
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Re: game crashes all the time

Postby EVA » 07 Oct 2016, 23:22

Looks like it was fixed by buying steam version. I guess it was directx problem, steam install some old 2009 year package.
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Re: game crashes all the time

Postby Uveso » 08 Oct 2016, 07:26

Thanks for reporting this :)
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Re: game crashes all the time

Postby avalice » 10 May 2019, 10:45

I have the exact same error as you; how did you fix it?

EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x02d0de58
attempted to read memory at 0x5f5ef079

I'm already using the steam version.
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