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Re: Collection of current bugs

PostPosted: 15 Jul 2017, 01:42
by md1892
Hi,
Even since the last (3) ? client upgrades, the double click auto mex cap has a problem. Regardless of the map the first mex i cap, the top mass storage starts building then instantly stops & the engies move onto the next mass storage. Any queued up mexes after this do not suffer this problem only the first one which is always left with 3 storages?

Thanks.

Re: Collection of current bugs

PostPosted: 25 Jul 2017, 19:47
by CorruptedPie
6533981

this replay id has a big bug in it
on minute 39 (+-) a nuke hits a shield and disappears without doing any damage....

Re: Collection of current bugs

PostPosted: 25 Jul 2017, 20:02
by PhilipJFry
please read the red text above and post logs

Re: Collection of current bugs

PostPosted: 26 Jul 2017, 20:56
by edmundopt
UEF Shields anti nuke , please nerf xD

replay ID : 6547247 ( mine desyncs before)

screen capture

Spoiler: show
Houdini.jpg
Houdini.jpg (481.58 KiB) Viewed 7968 times

Re: Collection of current bugs

PostPosted: 27 Jul 2017, 00:52
by CookieNoob
plz be more specific with the description of the bug.

it looks like an aeon nuke got shot down with t1 aa?? (that would not be a bug)

Re: Collection of current bugs

PostPosted: 27 Jul 2017, 08:47
by ZLO_RD
CookieNoob wrote:plz be more specific with the description of the bug.

it looks like an aeon nuke got shot down with t1 aa?? (that would not be a bug)


we really need to fix this already! increase nuke HP like in 50 times and do same with antinuke damage. AND make nuke explode when it is shot down by AA or other weapon.

Re: Collection of current bugs

PostPosted: 27 Jul 2017, 21:44
by keyser
I kinda get that the explosion done by antinuke is what we see when it intercept the nuke. But then if nuke doesn't do big explosion whule being intercept by antinuke, why would it actually do full explosion when killed by enough AA ?

Re: Collection of current bugs

PostPosted: 04 Aug 2017, 17:10
by Lieutenant Lich
Clan page does not let me invite players - the invite button is there but it's stuck at loading. I know I am not a clan leader but if clan members aren't supposed to invite people then why is the button there?

Re: Collection of current bugs

PostPosted: 16 Aug 2017, 00:11
by Fearghal
Hi,
My game crashes EVERY time I select the "Build Template" button.
I have tried about 10 times. With and mostly at end with no mods.
The game will play for 20 mins or more...
but as soon as you hit the "template" button, the game freezes.
I've tried it at different times and the last two times at the very start of the game,
and same result, insta freeze.
It started yesterday 8/14/17 and contuining today.

Thanks for any advice.

Re: Collection of current bugs

PostPosted: 20 Aug 2017, 19:43
by Personne
During game or while hosting game waiting for player to join, the clients crashes

Traceback (most recent call last):
File "src\connectivity\qturnsocket.py", line 160, in _readyRead
File "src\connectivity\qturnsocket.py", line 153, in handle_data
TypeError: object of type 'NoneType' has no len()

Runtime info:

FAF Username: Personne
FAF Version: 0.16.0-rc.6+151
FAF Environment: production
FAF Directory: C:\ProgramData\FAForever
FA Path: : C:\Program Files (x86)\THQ\Gas Powered Games\Supreme Commander - Forged Alliance
Home Directory: C:/Users/Alpha/Documents