Faf has a teamspeak, why not use that to bug hunt, we might even get to know each other .... scary thought
What if we could set a couple of times (for different time zones) to ask people to join a bughunt channel on teamspeak.
Then we could setup some games and see if it bugs, if it does, we all make sure all the logs are being committed.
The idea here is not to play those games(if not needed), but to set em up a couple of times and try to get the lobby to crash/bug etc.
If there would be a couple of groups doing that say 5-6 times an evening that would get some data .. right?
What do you think, is this a good/bad idea?
------------------- pure theoretical, only works in a perfect world ------------
Or ... if theoretically all game hosters would join a channel on teamspeak, the joiners could join that same channel before connecting and then connect and see if it works. (to include logs from people that cannot connect)
This will probably not work as not everybody will do that.
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