Big February Update Bug List

This is for troubleshooting of problems with the FAF client and Forged Alliance game.

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Big February Update Bug List

Postby Fichom » 10 Feb 2016, 01:37

Heyho everyone.

I was wondering what bugs still exited and which bugs were patched up after this grand update we got for our FAF Network, so I thought I'd make this post to collect all the info we can as a thank you and a helping hand for the people who made this possible. If you don't know what update I'm talking about, you can read more about it here. Also, some more info and FAQ can be found here, and you can take a loot at the server status here.

So the task is simple. Post any bugs you know of, even if they were fixed. I'll try to keep the list updated, so make sure to check the list under so you don't repost(too many) same things. Make sure to give some info with which we can try to recreate a bug(if it wasn't solved yet), or include your logs if you had a crash. Also, one post per bug would be nice.

___List of Known Bugs___
Password protecting games not working>>
People unable to login(unrecognised account)>>
People disappearing when swapped/can't move to observer>>

legend: solved bug, unsolved bug, in testing
Last edited by Fichom on 11 Feb 2016, 23:17, edited 5 times in total.
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Re: Big February Update Bug List

Postby Fichom » 10 Feb 2016, 01:41

There was an issue I noticed following the days the new update was released.

If you tried to tried to password protect your games, it would simply not work, and the game would be available to everyone, not requesting password for entrance.

It has already been fixed.
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Re: Big February Update Bug List

Postby Ducky » 10 Feb 2016, 20:17

Some people cannot login (password and/or username not recognised); resetting password doesn't fix it.

A few people have this issue. I will report back if this gets fixed.
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Re: Big February Update Bug List

Postby Fichom » 11 Feb 2016, 23:16

There was a bug which caused people to disappeared if players were moved from one slot to the other in game host lobby. Also, players were unable to move from occupied spaces to observers.

This was fixed on February 8th.
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