After some testing, I have some logs, as far as I can see, the issue is within the lobby code
because :
- Code: Select all
warning: {
warning: MEAN = 0
warning: StartSpot = 1
warning: ArmyColor = 1
warning: PlayerClan = ""
warning: DEV = 0
warning: Team = 1
warning: Ready = true
warning: PlayerColor = 1
warning: Country = false
warning: PlayerName = "AI: Easy"
warning: AIPersonality = "easy"
warning: ObserverListIndex = -1
warning: BadMap = false
warning: PL = 0
warning: Faction = 5
warning: OwnerID = "131017"
warning: RC = "ffffffff"
warning: Human = false
warning: NG = 0
warning: Civilian = false
warning: }
debug: Loading module '\000/lua/ui/lobby/ainames.lua\000'
debug: Loading module '\000/lua/ui/game/gamemain.lua\000'
debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000'
debug: Loading module '\000/lua/ui/game/gamecommon.lua\000'
debug: Loading module '\000/lua/ui/game/chat.lua\000'
debug: Loading module '\000/lua/uiutilssorian.lua\000'
debug: Loading module '\000/lua/maui/window.lua\000'
Above is a launched lobby, and bellow is last line of a lobby with "random spawns" setting:
- Code: Select all
warning: {
warning: MEAN = 0
warning: StartSpot = 1
warning: ArmyColor = 1
warning: PlayerClan = ""
warning: DEV = 0
warning: Team = 1
warning: Ready = true
warning: PlayerColor = 1
warning: Country = false
warning: PlayerName = "AI: Easy"
warning: AIPersonality = "easy"
warning: ObserverListIndex = -1
warning: BadMap = false
warning: PL = 0
warning: Faction = 5
warning: OwnerID = "131017"
warning: RC = "ffffffff"
warning: Human = false
warning: NG = 0
warning: Civilian = false
warning: }
so nothing happens except for the crash after the button click