Black Ops update not working

This is for troubleshooting of problems with the FAF client and Forged Alliance game.

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Black Ops update not working

Postby Hakon » 29 Apr 2012, 16:18

I am trying to update to the latest update now and I am receiving this error:

Update started at 2012-04-29 15:53:58
Using game path: C:\Program Files\THQ\Gas Powered Games\Supreme Commander - Forged Alliance
Using appdata: C:\ProgramData\FAForever
Connected to update server at 2012-04-29 15:53:58
lua.scd digest is 5cdd99bddafa38f0873bd11dd353055a
writeToServer(GET_FILES_TO_UPDATE, [FAF])
handleAction(LIST_FILES_TO_UP) - 238 bytes
Files to update: [ForgedAlliance.exe, GDFBinary.dll, SupComDataPath.lua, init_ladder1v1.lua, init_faf.lua]
writeToServer(UPDATE, [bin, init_faf.lua, 16da7063ae3309c154a2c544f559b3a9])
writeToServer(UPDATE, [bin, SupComDataPath.lua, 55ac1ef97845f2291da64b830299331e])
writeToServer(UPDATE, [bin, init_ladder1v1.lua, ea96ac9cec88af29c08556c96465acfe])
writeToServer(UPDATE, [bin, ForgedAlliance.exe, d908627e21520d7654fa5c98fbaac2e6])
writeToServer(UPDATE, [bin, GDFBinary.dll, 3fc9e7684d150da5c51db71d2399f316])
handleAction(UP_TO_DATE) - 52 bytes
file : init_faf.lua
init_faf.lua is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : SupComDataPath.lua
SupComDataPath.lua is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : init_ladder1v1.lua
init_ladder1v1.lua is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : ForgedAlliance.exe
ForgedAlliance.exe is up to date.
handleAction(UP_TO_DATE) - 54 bytes
file : GDFBinary.dll
GDFBinary.dll is up to date.
Updates applied successfully.
writeToServer(GET_FILES_TO_UPDATE, [FAFGAMEDATA])
handleAction(LIST_FILES_TO_UP) - 74 bytes
Files to update: [faforever.faf]
writeToServer(UPDATE, [gamedata, faforever.faf, 213ef1c82ba588b5b13338f2025be939])
handleAction(UP_TO_DATE) - 54 bytes
file : faforever.faf
faforever.faf is up to date.
Updates applied successfully.
writeToServer(GET_FILES_TO_UPDATE, [blackops])
handleAction(LIST_FILES_TO_UP) - 82 bytes
Files to update: [init_blackops.lua]
writeToServer(UPDATE, [bin, init_blackops.lua, 650f227154f088d2cee6e4775b882e29])
handleAction(UP_TO_DATE) - 62 bytes
file : init_blackops.lua
init_blackops.lua is up to date.
Updates applied successfully.
writeToServer(GET_FILES_TO_UPDATE, [blackopsGamedata])
handleAction(LIST_FILES_TO_UP) - 72 bytes
Files to update: [unleashed.bo]
writeToServer(UPDATE, [gamedata, unleashed.bo, 062f51d2b29eea588f1631e1a3987e08])
handleAction(PATCH_NOT_FOUND) - 62 bytes
Error: Patch not found for unleashed.bo.
writeToServer(REQUEST, [gamedata, unleashed.bo])
TIMEOUT: UpdaterTimeout(('Connection timed out while waiting for data.',))
Disconnected from server at 2012-04-29 16:13:16

I hope that helps and I hope that there is a solution for me. Thank you in advance for any help

Hakon
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Re: Black Ops update not working

Postby Ze_PilOt » 29 Apr 2012, 16:19

Retry later, when the patch is done.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Black Ops update not working

Postby Hakon » 29 Apr 2012, 16:21

Okay, will do, thought it was a local issue. Thanks again!
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