midgame crash

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midgame crash

Postby timie789 » 16 Jun 2014, 19:55

My friend LarsN just bought faf via steam. but we want to play a game on faf. it freezes randomly. We have finished 1 game and it froze 5 games within 10 minutes.
his screen is freezing. and on my screen the game lags 5 sec and then it sais he lost connection (through connectivity screen).

the same happens on steam

I hope i gave enough information and that there is a solution.

Logs are attached.

btw. he's using windows 8. maybe that has something to do with it
Attachments
uid (1).log
(312 Bytes) Downloaded 65 times
game (1).log
(62.76 KiB) Downloaded 90 times
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Re: midgame crash

Postby timie789 » 21 Jul 2014, 16:48

now he got an error.this is what it says:

EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0358816a
attempted to read memory at 0x0000032c

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /ratingcolor 00000000 /numgames 3 /mean 1483.54 /deviation 419.879 /country NL /init init_faf.lua /log C:\ProgramData\FAForever\logs\game.log /savereplay gpgnet://localhost/2426092/LarsN.SCFAreplay /nobugreport /gpgnet 127.0.0.1:55437

Callstack:
Unknown symbol (address 0x0358816a)
Unknown symbol (address 0x0358a3dd)
Unknown symbol (address 0x0358dd4b)
Unknown symbol (address 0x004db001)
Unknown symbol (address 0x110ada7b)
Unknown symbol (address 0x10efffff)

Last 100 lines of log...

info: Building Size: \0002.2000000476837
info: Building Tech: \000TECH2
info: Global Building Boom Divider: \0004.5
info: Tech Scale: \0003
info: Size Scale: \0002.2000000476837
info: Sub-explosion number: \0002.416535615921
info: Are we even fucking hooking!?
debug: Loading module '\000/units/ueb2204/ueb2204_script.lua\000'
info: Are we even fucking hooking!?
info: Final Boom Tech Mult\0001
info: Final Boom Size Mult\0000.75
info: Final Boom Faction Mult\0001
info: Final Boom Cyb Mult\0001
info: Final boom multiplier: \0000.75
info: Are we even fucking hooking!?
info: Are we even fucking hooking!?
debug: Loading module '\000/projectiles/tifnapalmcarpetbomb02/tifnapalmcarpetbomb02_script.lua\000'
info: Are we even fucking hooking!?
debug: Loading module '\000/units/uel0303/uel0303_script.lua\000'
debug: Loading module '\000/projectiles/taalightfragmentationshell01/taalightfragmentationshell01_script.lua\000'
info: Final Boom Tech Mult\0001
info: Final Boom Size Mult\0000.60000002384186
info: Final Boom Faction Mult\0001
info: Final Boom Cyb Mult\0001
info: Final boom multiplier: \0000.60000002384186
debug: Loading module '\000/units/uea0204/uea0204_script.lua\000'
debug: Loading module '\000/projectiles/taarailgun03/taarailgun03_script.lua\00
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Re: midgame crash

Postby da_monstr » 21 Jul 2014, 17:18

timie789 wrote:info: Are we even fucking hooking!?
info: Are we even fucking hooking!?


These lines are 100 % from RK's explosions mod or Supreme Destruction. :D :D

Which mods are you using?
Try running without mods etc.
Peace through superior firepower.
[Total Biscuit, comparing FA to SupCom2] "The scale and the sublime nature of the economy was ruined with Supreme Commander 2, which I absolutely despised. Oh god, I hate that game so very much."
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Re: midgame crash

Postby timie789 » 30 Jul 2014, 14:41

tried without mods.
on a setons. on minute 3-4 he got these errors.


EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x02e2de58
attempted to read memory at 0x5f5ef079

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /ratingcolor 58585858 /numgames 4 /mean 1283.9 /deviation 260.707 /country NL /init init_faf.lua /log C:\ProgramData\FAForever\logs\game.log /savereplay gpgnet://localhost/2456257/LarsN.SCFAreplay /nobugreport /gpgnet 127.0.0.1:50634

Callstack:
Unknown symbol (address 0x02e2de58)
Unknown symbol (address 0x02e1e001)
BaseThreadInitThunk + 9 bytes ((Unknown)(o) + 0 bytes)
RtlInitializeExceptionChain + 127 bytes ((Unknown)(o) + 0 bytes)
RtlInitializeExceptionChain + 85 bytes ((Unknown)(o) + 0 bytes)

Last 100 lines of log...

debug: Loading module '\000/modules/hotbuild.lua\000'
debug: Loading module '\000/modules/upgradetab.lua\000'
debug: Loading module '\000/modules/buildingtab.lua\000'
debug: Loading module '\000/lua/usermusic.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/score_mini.lua\000'
debug: Loading module '\000/modules/selectedinfo.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/missiontext_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/chat_layout.lua\000'
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
debug: Loading module '\000/lua/ui/game/strategicicons.lua\000'
debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000'
debug: Loading module '\000/lua/sim/blip.lua\000'
debug: Loading module '\000/lua/enhancementcommon.lua\000'
debug: Loading module '\000/lua/simcallbacks.lua\000'
debug: Loading module '\000/lua/simutils.lua\000'
debug: Loading module '\000/lua/simplayerquery.lua\000'
debug: Loading module '\000/lua/simping.lua\000'
debug: Loading module '\000/lua/selfdestruct.lua\000'
debug: Loading module '\000/lua/simcameramarkers.lua\000'
debug: Loading module '\000/lua/ui/game/scoreaccum.lua\000'
debug: Loading module '\000/lua/simdialogue.lua\000'
debug: Loading module '\000/lua/simdiplomacy.lua\000'
debug: Loading module '\000/lua/spreadattack.lua\000'
info: playable area coordinates are { 0, 0, 1024, 1024 }
info: Offmapareas are {
info: { x0=-100, x1=1124, y0=-100, y1=0 },
info: { x0=-100, x1=1124, y0=1024, y1=1124 },
info: { x0=-100, x1=0, y0=0, y1=1024 },
info: { x0=1024, x1=1124, y0=0, y1=1024 }
info: }
debug: Loading module '\000/lua/ui/game/rallypoint.lua\000'
debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000'
debug: Loading module '\000/lua/renderselectparams.lua\000'
debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000'
debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000'
debug: Loading module '\000/lua/sim/projectile.lua\000'
debug: Loading module '\000/lua/spreadattack.lua\000'
debug: Loading module '\000/lua/ui/game/commandgraphparams.lua\000'
debug: Loading module '\000/lua/ui/game/commandwaypoint.lua\000'
debug: Loading module '\000/lua/ui/game/commandgraph.lua\000'
debug: Loading module '\000/units/xsb0101/xsb0101_script.lua\000'
debug: Loading module '\000/units/uab0101/uab0101_script.lua\000'
debug: Loading module '\000/lua/tarmacs.lua\000'
debug: Loading module '\000/units/urb0101/urb0101_script.lua\000'
debug: Loading module '\000/effects/entities/seraphimbuildeffect01/seraphimbuildeffect01_script.lua\000'
debug: Loading module '\000/effects/entities/aeonbuildeffect/aeonbuildeffect01_script.lua\000'
debug: Loading module '\000/units/ura0001/ura0001_script.lua\000'
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/units/ueb0101/ueb0101_script.lua\000'
debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect02_script.lua\000'
debug: Loading module '\000/effects/entities/uefbuild/uefbuild01_script.lua\000'
debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect03_script.lua\000'
debug: Loading module '\000/units/uab1103/uab1103_script.lua\000'
debug: Loading module '\000/units/xsl0105/xsl0105_script.lua\000'
debug: Loading module '\000/units/ual0105/ual0105_script.lua\000'
debug: Loading module '\000/units/xsb1101/xsb1101_script.lua\000'
debug: Loading module '\000/units/uab1101/uab1101_script.lua\000'
debug: Loading module '\000/units/url0101/url0101_script.lua\000'
debug: Loading module '\000/units/urb1103/urb1103_script.lua\000'
debug: Loading module '\000/units/uel0105/uel0105_script.lua\000'
debug: Loading module '\000/units/ueb1101/ueb1101_script.lua\000'
debug: Loading module '\000/units/url0105/url0105_script.lua\000'
debug: Loading module '\000/units/urb1101/urb1101_script.lua\000'
debug: Loading module '\000/units/ueb1103/ueb1103_script.lua\000'
debug: Loading module '\000/units/xsb1103/xsb1103_script.lua\000'
debug: Loading module '\000/lua/ui/game/connectivity.lua\000'
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/units/url0103/url0103_script.lua\000'
debug: Loading module '\000/units/uab1102/uab1102_script.lua\000'
debug: Loading module '\000/lua/ui/dialogs/keybindings.lua\000'
debug: Loading module '\000/lua/keymap/keydescriptions.lua\000'
debug: Loading module '\000/lua/keymap/properkeynames.lua\000'
debug: Loading module '\000/lua/keymap/keynames.lua\000'
debug: Loading module '\000/lua/keymap/keycategories.lua\000'
debug: Loading module '\000/units/urb1102/urb1102_script.lua\000'
debug: Loading module '\000/units/uab1202/uab1202_script.lua\000'
debug: Loading module '\000/units/xsb1102/xsb1102_script.lua\000'
debug: Loading module '\000/units/url0107/url0107_script.lua\000'
debug: Loading module '\000/units/ueb0102/ueb0102_script.lua\000'
debug: Loading module '\000/units/ueb1102/ueb1102_script.lua\000'
debug: Loading module '\000/units/uab0103/uab0103_script.lua\000'
debug: Loading module '\000/units/ueb0103/ueb0103_script.lua\000'
debug: Loading module '\000/units/urb1202/urb1202_script.lua\000'
debug: Loading module '\000/units/uab0102/uab0102_script.lua\000'
debug: Loading module '\000/units/xsb0102/xsb0102_script.lua\000'
debug: Loading module '\000/units/xsb1202/xsb1202_script.lua\000'
debug: Loading module '\000/units/uas0102/uas0102_script.lua\000'
debug: Loading module '\000/units/ual0106/ual0106_script.lua\000'
debug: Loading module '\000/units/uaa0102/uaa0102_script.lua\000'
warning: SND: Error playing cue 2 on bank 5 [music]
XACT: Invalid arg
debug: Loading module '\000/projectiles/cdfcannonmolecular01/cdfcannonmolecular01_script.lua\000'
debug: Loading module '\000/lua/cybranprojectiles.lua\000'
debug: Loading module '\000/projectiles/cifgrenade01/cifgrenade01_script.lua\000'
debug: Loading module '\000/units/ues0203/ues0203_script.lua\000'
debug: Loading module '\000/units/urb1105/urb1105_script.lua\000'
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