Wut does this mean PilOt?

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Wut does this mean PilOt?

Postby IceDreamer » 24 Mar 2014, 22:32

Unhandled Exception
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x009154dc
attempted to write memory at 0x3f8249a7

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /ratingcolor b7b7b7b7 /numgames 43 /mean 1340.66 /deviation 112.637 /country GB /init init_faf.lua /log C:\ProgramData\FAForever\logs\game.log /savereplay gpgnet://localhost/2007184/IceDreamer.SCFAreplay /nobugreport /gpgnet 127.0.0.1:56704

Callstack:
Unknown symbol (address 0x009154dc)
Unknown symbol (address 0x14d335eb)

Last 100 lines of log...

debug: Loading module '\000/lua/ui/help/unitdescription.lua\000'
debug: Loading module '\000/modules/templates_factory.lua\000'
debug: Loading module '\000/modules/straticons.lua\000'
debug: Loading module '\000/lua/ui/game/orders.lua\000'
debug: Loading module '\000/lua/ui/game/commandmeshes.lua\000'
debug: Loading module '\000/lua/ui/game/minimap.lua\000'
debug: Loading module '\000/lua/ui/game/rangeoverlayparams.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/economy_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/tabs_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/multifunction_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/orders_mini.lua\000'
debug: Loading module '\000/lua/ui/game/avatars.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/avatars_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/construction_mini.lua\000'
debug: Loading module '\000/lua/ui/game/unitview.lua\000'
debug: Loading module '\000/lua/game.lua\000'
debug: Loading module '\000/lua/sim/bufffield.lua\000'
debug: Loading module '\000/lua/ai/aiutilities.lua\000'
debug: Loading module '\000/lua/buildingtemplates.lua\000'
debug: Loading module '\000/lua/unittemplates.lua\000'
debug: Loading module '\000/lua/sim/scenarioutilities.lua\000'
debug: Loading module '\000/lua/sim/entity.lua\000'
debug: Loading module '\000/lua/utilities.lua\000'
debug: Loading module '\000/lua/ai/aiattackutilities.lua\000'
debug: Loading module '\000/lua/ai/sorianutilities.lua\000'
debug: Loading module '\000/lua/ai/sorianlang.lua\000'
debug: Loading module '\000/lua/sim/buff.lua\000'
debug: Loading module '\000/lua/ai/aibehaviors.lua\000'
debug: Loading module '\000/lua/ai/aibuildstructures.lua\000'
debug: Loading module '\000/lua/basetemplates.lua\000'
debug: Loading module '\000/lua/upgradetemplates.lua\000'
debug: Loading module '\000/lua/scenariotriggers.lua\000'
debug: Loading module '\000/lua/scenarioframework.lua\000'
debug: Loading module '\000/lua/scenarioplatoonai.lua\000'
debug: Loading module '\000/lua/sim/vizmarker.lua\000'
debug: Loading module '\000/lua/simcamera.lua\000'
debug: Loading module '\000/lua/system/singleevent.lua\000'
debug: Loading module '\000/lua/cinematics.lua\000'
debug: Loading module '\000/lua/sim/simuistate.lua\000'
debug: Loading module '\000/lua/simpinggroup.lua\000'
debug: Loading module '\000/lua/simobjectives.lua\000'
debug: Loading module '\000/lua/editor/unitcountbuildconditions.lua\000'
debug: Loading module '\000/lua/editor/sorianbuildconditions.lua\000'
debug: Loading module '\000/lua/editor/markerbuildconditions.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/unitview_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/unitviewdetail_mini.lua\000'
debug: Loading module '\000/lua/ui/game/controlgroups.lua\000'
debug: Loading module '\000/lua/ui/game/announcement.lua\000'
debug: Loading module '\000/lua/ui/game/selection.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/controlgroups_mini.lua\000'
debug: Loading module '\000/lua/ui/game/transmissionlog.lua\000'
debug: Loading module '\000/lua/ui/game/windowmanager.lua\000'
debug: Loading module '\000/lua/ui/game/helptext.lua\000'
debug: Loading module '\000/lua/ui/game/timer.lua\000'
debug: Loading module '\000/lua/ui/game/consoleecho.lua\000'
debug: Loading module '\000/lua/ui/game/taunt.lua\000'
debug: Loading module '\000/lua/aichatsorian.lua\000'
info: creating high fidelity terrain
info: creating high fidelity water
debug: Loading module '\000/lua/ui/game/layouts/minimap_mini.lua\000'
debug: Loading module '\000/modules/displayrings.lua\000'
debug: Loading module '\000/modules/scumanager.lua\000'
debug: Loading module '\000/lua/ui/game/score.lua\000'
debug: Loading module '\000/lua/ui/game/objectives2.lua\000'
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
debug: Loading module '\000/lua/ui/game/strategicicons.lua\000'
debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000'
debug: Loading module '\000/lua/sim/blip.lua\000'
debug: Loading module '\000/lua/enhancementcommon.lua\000'
debug: Loading module '\000/modules/hotbuild.lua\000'
debug: Loading module '\000/modules/upgradetab.lua\000'
debug: Loading module '\000/modules/buildingtab.lua\000'
debug: Loading module '\000/lua/usermusic.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/score_mini.lua\000'
debug: Loading module '\000/modules/selectedinfo.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/missiontext_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/chat_layout.lua\000'
debug: Loading module '\000/lua/ui/game/scoreaccum.lua\000'
info: playable area coordinates are { 0, 0, 4096, 4096 }
info: Offmapareas are {
info: { x0=-100, x1=4196, y0=-100, y1=0 },
info: { x0=-100, x1=4196, y0=4096, y1=4196 },
info: { x0=-100, x1=0, y0=0, y1=4096 },
info: { x0=4096, x1=4196, y0=0, y1=4096 }
info: }
debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000'
debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000'
debug: Loading module '\000/lua/sim/projectile.lua\000'
debug: Loading module '\000/lua/defaultantiprojectile.lua\000'
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
IceDreamer
Supreme Commander
 
Posts: 2607
Joined: 27 Dec 2011, 07:01
Has liked: 138 times
Been liked: 488 times

Re: Wut does this mean PilOt?

Postby Resin_Smoker » 24 Mar 2014, 22:33

I need to see your script.... assuming what you post is the cause.
Resin_Smoker
Evaluator
 
Posts: 858
Joined: 14 Mar 2012, 17:58
Has liked: 54 times
Been liked: 106 times


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