Gaz_ui missing extra unit stats

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Gaz_ui missing extra unit stats

Postby Jemay7 » 04 Mar 2014, 11:25

Hi,

with the implementation of the Hotbuild & Gaz_ui I noticed that the option "display more unit stats" doesn't work anymore. So no regen rate, shield hp etc.
I deleted the old pref file and the mods in the mod folder, so no conflict there.
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Re: Gaz_ui missing extra unit stats

Postby Jemay7 » 07 Mar 2014, 10:12

Is this a bug or was it removed intentionally?
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Re: Gaz_ui missing extra unit stats

Postby Plasma_Wolf » 07 Mar 2014, 21:18

All Gaz_UI options are now integrated in FAF (you probably already know this, because you have deleted the old stuff), so you should be able to turn the option on and get it to work. It doesn't change in the current game running though, so that may be why you're missing things. You have double-checked?
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Re: Gaz_ui missing extra unit stats

Postby Jemay7 » 08 Mar 2014, 09:40

Hi,

thanks for the reply. Yes, I checked and I also made a new profile, restarted the game and also toggled the option on and off.
The question is, do you see the extra information on the units like regeneration rate, shield hitpoints? I still haven't got an answer if it is my installation that causes this bug or if all people are missing the infos.

Edit: talked to pip, he confirmed that he is also missing the infos.
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Re: Gaz_ui missing extra unit stats

Postby pip » 08 Mar 2014, 11:00

This feature doesn't work for me either. It's not a big deal though, because I don't think it's really acurate when units change regen rate with upgrades and veterancy for instance (when regen rates stack).
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Re: Gaz_ui missing extra unit stats

Postby Plasma_Wolf » 08 Mar 2014, 15:11

It works perfectly fine for me though. And the data is consistent even if there is veterancy involved. It's:

Code: Select all
+x HP/s (+x+y HP/s)


Where x is the standard regen, and where y is the veterancy regen. So the bit in the brackets is the total regen, standard+veterancy.
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