new patch broke stuff

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new patch broke stuff

Postby Lionhardt » 03 Mar 2014, 01:53

Okay,
so, following issues:

1) The lobby preset manager is bugged. See the screenshot. You will see that all buttons but one are missing. You cannot close the window anymore, neither edit or delete entries.

2)The assist order for quantum gates is grayed out. (feature??)

3) The buttons for hotbuild are all assigned but they hotkeys don't work anyway. Non-hotbuild hotkies still work... but not all. The “place ACU upgrade marker” one no longer...



logs:

game.log: http://pastebin.com/CBewiHk2

replay.log: http://pastebin.com/JMtdA2Je

forever.log in attachment.

game.prefs: http://pastebin.com/M6SHUzM3
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forever.log
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broken_lobby_presets_window.png
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Re: new patch broke stuff

Postby Lionhardt » 03 Mar 2014, 02:21

Attachments
forever.log
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Maps needing gameplay feedback:
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- Hexagonian Drylands
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Re: new patch broke stuff

Postby Lionhardt » 03 Mar 2014, 02:40

I found out LazyShare caused some trouble. It made that I could no longer use the pings... I wonder if this is related to the keybindings.

Also when changing my key bndng back to hotbuild standard (W for factory F for power etc.) it odes not work. Apparently it saved the keybinding but nothing happens upon actually pressing the key ingame.
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- Hexagonian Drylands
- Fervent Soil and Torrid Suns

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Re: new patch broke stuff

Postby Plasma_Wolf » 03 Mar 2014, 09:56

It's a stab in the dark, but you could try to clear the game files through FAF (Options -> Clear -> Game Files or something like that). Then make a game to download the appropriate files again.

That being said, there is a warning in your log that I'm particularly interested in. It's the

[coe]warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.[/code]

Warning. I'm getting this issue and as a result, the game desynchs at the start if I play with someone else (Not when I'm hosting a game and then go at it alone). Could you, before trying a fix, host a test game, let someone join and see if it desynchs at the start? And could you do it again after you've tried a fix?

Here's the link to my thread about it (just in case: http://www.faforever.com/forums/viewtopic.php?f=3&t=6790
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Re: new patch broke stuff

Postby Xinnony » 03 Mar 2014, 10:44

I fixed this on 10 February, but Zep has no time for her.

You can always wait !
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Re: new patch broke stuff

Postby Ze_PilOt » 03 Mar 2014, 10:46

All the keybinding issues seem sorted, I will probably have some time today.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: new patch broke stuff

Postby pip » 03 Mar 2014, 15:05

Lionhardt wrote:Okay,
so, following issues:


2)The assist order for quantum gates is grayed out. (feature??)




Launch FA in steam or 3599 and tell me if Quantum Gates can assist or not.
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Re: new patch broke stuff

Postby Xinnony » 03 Mar 2014, 15:26

Fix apply !
Normaly the Preset Window is good now.

But you can't Load a Preset if a mod is missing, new fix is already publish and not apply for the moment.
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Re: new patch broke stuff

Postby Lionhardt » 03 Mar 2014, 17:37

pip wrote:
Lionhardt wrote:Okay,
so, following issues:


2)The assist order for quantum gates is grayed out. (feature??)




Launch FA in steam or 3599 and tell me if Quantum Gates can assist or not.


They can't... does that mean I was just hallucinating, lol?

@ Plasma: No desync apparently. In the meantime I have deleted game.prefs though.

@ Xinnoy: It is working again for me, yep. Cool.
Help me make better maps for all of us, visit my Mapping Thread.

Maps needing gameplay feedback:
Spoiler: show
[list updated last: 31.1.2018]

(maps available in the vault)

- Hexagonian Drylands
- Fervent Soil and Torrid Suns

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Re: new patch broke stuff

Postby pip » 03 Mar 2014, 19:52

Lionhardt wrote:
pip wrote:
Lionhardt wrote:Okay,
so, following issues:


2)The assist order for quantum gates is grayed out. (feature??)




Launch FA in steam or 3599 and tell me if Quantum Gates can assist or not.


They can't... does that mean I was just hallucinating, lol?



Probably, yes.
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