Idle engineers list not working with the integrated Gaz_UI

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Idle engineers list not working with the integrated Gaz_UI

Postby Jor » 01 Mar 2014, 21:37

With the integrated Gaz_UI list of idle engineers doesnt work correctly as shown in the screenshot below.

gaz_ui_faf.jpg
gaz_ui_faf.jpg (75.86 KiB) Viewed 612 times


With Gaz_UI v6, that I have used before, it looks like this.

gaz_ui_v6.jpg
gaz_ui_v6.jpg (88.82 KiB) Viewed 612 times


Also removing all the mods and resetting Game.prefs doesn't fix this.

There are some errors in the game.log, maybe they are related to this.
Code: Select all
warning: Error running HandleEvent script in CScriptObject at 1a2242c0: ...rever\gamedata\faforever.nxt\lua\ui\game\avatars.lua(603): access to nonexistent global variable "indexToIcon"
         stack traceback:
            [C]: in function `error'
            ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52>
            ...rever\gamedata\faforever.nxt\lua\ui\game\avatars.lua(603): in function `Update'
            ...rever\gamedata\faforever.nxt\lua\ui\game\avatars.lua(636): in function <...rever\gamedata\faforever.nxt\lua\ui\game\avatars.lua:468>
            ...rever\gamedata\faforever.nxt\lua\ui\game\avatars.lua(251): in function `OnCheck'
            ...alliance\gamedata\mohodata.scd\lua\maui\checkbox.lua(45): in function `SetCheck'
            ...alliance\gamedata\mohodata.scd\lua\maui\checkbox.lua(53): in function `ToggleCheck'
            ...alliance\gamedata\mohodata.scd\lua\maui\checkbox.lua(114): in function `OnClick'
            ...alliance\gamedata\mohodata.scd\lua\maui\checkbox.lua(96): in function <...alliance\gamedata\mohodata.scd\lua\maui\checkbox.lua:75>
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/lua/spreadattack.lua\000'
debug: Loading module '\000/lua/formations.lua\000'
warning: Error running HandleEvent script in CScriptObject at 21a14e00: ...rever\gamedata\faforever.nxt\lua\ui\game\avatars.lua(603): access to nonexistent global variable "indexToIcon"
         stack traceback:
            [C]: in function `error'
            ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52>
            ...rever\gamedata\faforever.nxt\lua\ui\game\avatars.lua(603): in function `Update'
            ...rever\gamedata\faforever.nxt\lua\ui\game\avatars.lua(636): in function <...rever\gamedata\faforever.nxt\lua\ui\game\avatars.lua:468>
            ...rever\gamedata\faforever.nxt\lua\ui\game\avatars.lua(251): in function `OnCheck'
            ...alliance\gamedata\mohodata.scd\lua\maui\checkbox.lua(45): in function `SetCheck'
            ...alliance\gamedata\mohodata.scd\lua\maui\checkbox.lua(53): in function `ToggleCheck'
            ...alliance\gamedata\mohodata.scd\lua\maui\checkbox.lua(114): in function `OnClick'
            ...alliance\gamedata\mohodata.scd\lua\maui\checkbox.lua(96): in function <...alliance\gamedata\mohodata.scd\lua\maui\checkbox.lua:75>
warning: Error running HandleEvent script in CScriptObject at 21a14e00: ...rever\gamedata\faforever.nxt\lua\ui\game\avatars.lua(603): access to nonexistent global variable "indexToIcon"
         stack traceback:
            [C]: in function `error'
            ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52>
            ...rever\gamedata\faforever.nxt\lua\ui\game\avatars.lua(603): in function `Update'
            ...rever\gamedata\faforever.nxt\lua\ui\game\avatars.lua(636): in function <...rever\gamedata\faforever.nxt\lua\ui\game\avatars.lua:468>
            ...rever\gamedata\faforever.nxt\lua\ui\game\avatars.lua(251): in function `OnCheck'
            ...alliance\gamedata\mohodata.scd\lua\maui\checkbox.lua(45): in function `SetCheck'
            ...alliance\gamedata\mohodata.scd\lua\maui\checkbox.lua(53): in function `ToggleCheck'
            ...alliance\gamedata\mohodata.scd\lua\maui\checkbox.lua(114): in function `OnClick'
            ...alliance\gamedata\mohodata.scd\lua\maui\checkbox.lua(96): in function <...alliance\gamedata\mohodata.scd\lua\maui\checkbox.lua:75>
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Jor
 
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Re: Idle engineers list not working with the integrated Gaz_

Postby Ze_PilOt » 01 Mar 2014, 21:50

Should be fixed, please confirm.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Idle engineers list not working with the integrated Gaz_  Topic is solved

Postby Jor » 01 Mar 2014, 21:54

Yes, its working now, thanks.
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