Crash on FAF boot

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Crash on FAF boot

Postby Vyzeerg » 29 Dec 2013, 23:01

Error report:


**FAF Username:** pre-login

**FAF Version:** 0.10.98

**FAF Directory:** C:\ProgramData\FAForever

**FA Path:** D:\Jeux\Supreme Commander - Forged Alliance\Supreme Commander - Forged Alliance

**Home Directory:** C:\Users\Hydrarguros\Documents

**Stacktrace:**
{{{
Traceback (most recent call last):
File "main.py", line 116, in <module>
File "main.py", line 78, in runFAF
File "client\__init__.pyc", line 70, in <module>
File "client\_clientwindow.pyc", line 48, in <module>
File "profile\__init__.pyc", line 27, in <module>
File "profile\playerstats.pyc", line 39, in <module>
File "matplotlib\backends\backend_qt4agg.pyc", line 10, in <module>
File "matplotlib\figure.pyc", line 34, in <module>
File "matplotlib\colorbar.pyc", line 29, in <module>
File "matplotlib\collections.pyc", line 23, in <module>
RuntimeError: No SFNT name table

}}}
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Re: Crash on FAF boot

Postby Ze_PilOt » 29 Dec 2013, 23:23

Did you tried deleting the folder as in the other thread?
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Crash on FAF boot

Postby Vyzeerg » 29 Dec 2013, 23:31

Yes. I re-installed the client too, but nothing new.
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Re: Crash on FAF boot

Postby Ze_PilOt » 29 Dec 2013, 23:47

No idea. Try googling, it seems related to fonts.
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Re: Crash on FAF boot

Postby Vyzeerg » 30 Dec 2013, 00:40

From what I can see from the other thread, inside the folder .matplotlib that is created when the game start, a folder inside of it should be created: fontList.cache, but I get nothing of that.

There's very few info on this type of error. Most of what I have found is about programming directly in Python... and even there, almost no info and nothing that I can use.

The only page I've found that 'could' give some clues.
http://www.freetype.org/freetype2/docs/ ... T_SfntName
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Re: Crash on FAF boot

Postby Ze_PilOt » 30 Dec 2013, 01:44

This is sadly beyond the control I have on the current code.
I will try to investigate, but if I can't myself replicate the problem it will be hard.

I will bypass the lib if it doesn't load on the next lobby version.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Crash on FAF boot

Postby Vyzeerg » 30 Dec 2013, 18:19

I'll wait for the next patch at worst. Taking a break from FA won't be a bad thing.
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Re: Crash on FAF boot

Postby Vyzeerg » 25 Jan 2014, 22:33

Guess what's still there after the patch:

**FAF Username:** pre-login

**FAF Version:** 0.10.105

**FAF Directory:** C:\ProgramData\FAForever

**FA Path:** D:\Jeux\Supreme Commander - Forged Alliance\Supreme Commander - Forged Alliance

**Home Directory:** C:\Users\Hydrarguros\Documents

**Stacktrace:**
{{{
Traceback (most recent call last):
File "main.py", line 116, in <module>
File "main.py", line 78, in runFAF
File "client\__init__.pyc", line 70, in <module>
File "client\_clientwindow.pyc", line 48, in <module>
File "profile\__init__.pyc", line 27, in <module>
File "profile\playerstats.pyc", line 39, in <module>
File "matplotlib\backends\backend_qt4agg.pyc", line 10, in <module>
File "matplotlib\figure.pyc", line 34, in <module>
File "matplotlib\colorbar.pyc", line 29, in <module>
File "matplotlib\collections.pyc", line 23, in <module>
RuntimeError: No SFNT name table

}}}
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Re: Crash on FAF boot

Postby Ze_PilOt » 26 Jan 2014, 02:42

Sadly, I can't help you with that issue, you will have to do some googling :

https://www.google.be/search?q=No+SFNT+name+table

Please post the solution if you find any. Seems related to fonts. (maybe you are using some font scaling option in windows, or custom dpi?)
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Crash on FAF boot

Postby Vyzeerg » 26 Jan 2014, 05:28

No font scaling nor custom dpi in use.
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