Only the Lobby (explanations and excuses)

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Only the Lobby (explanations and excuses)

Postby the_butt_pirate » 10 Nov 2013, 14:49

I will say this first so that this thread won't get frozen again, I did not pirate either vanilla FA or Supreme commander and am more than ready to supply proof of this if needed, I do download a no cd crack for all my games as I have a lot and I do not want to carry a million cds around, however I have taken the crack down for both FA and supreme commander and am using the cd version so that there will be no issues with it.
Now back to the actual problem, after I installed Supreme commander, FA and FAF (in this order) the lobby opens without problems, I can access IRC chat and most of the basic functions, however I cannot access replays or join a match, strangely enough some of the Tutorial plays work without problems.
I use vista :? (not by choice), and am working in a school network, however my friends that are using the same network have no problem accessing FAF.
Here is the error message I get whenever I try to access a replay or a game after a message informing me that the server could not upload the data.
Code: Select all
Update started at 2013-11-10 12:46:29
Using game path: C:\Program Files\THQ\Gas Powered Games\Supreme Commander - Forged Alliance
Using appdata: C:\ProgramData\FAForever
Connected to update server at 2013-11-10 12:46:29
writeToServer(GET_FILES_TO_UPDATE, [FAF])
handleAction(LIST_FILES_TO_UP) - 324 bytes
Files to update: [ForgedAlliance.exe, init_faf.lua, init_ladder1v1.lua, GDFBinary.dll, SupComDataPath.lua, SupComDataPathFAF.lua, init_nonxt.lua]
writeToServer(UPDATE, [bin, init_nonxt.lua, 46d9008f6b77d2c60f96272a816e4227])
writeToServer(UPDATE, [bin, GDFBinary.dll, 3fc9e7684d150da5c51db71d2399f316])
writeToServer(UPDATE, [bin, init_faf.lua, 7d5cebd90024c4c5dc44ae8f5c9fa35b])
writeToServer(UPDATE, [bin, ForgedAlliance.exe, b779d298a8ac4412dfbcc7667cf5578f])
writeToServer(UPDATE, [bin, SupComDataPath.lua, 55ac1ef97845f2291da64b830299331e])
writeToServer(UPDATE, [bin, SupComDataPathFAF.lua, 962c9d1327657d77184adcf358c628f1])
writeToServer(UPDATE, [bin, init_ladder1v1.lua, ea96ac9cec88af29c08556c96465acfe])
handleAction(UP_TO_DATE) - 56 bytes
file : init_nonxt.lua
init_nonxt.lua is up to date.
handleAction(UP_TO_DATE) - 54 bytes
file : GDFBinary.dll
GDFBinary.dll is up to date.
handleAction(UP_TO_DATE) - 52 bytes
file : init_faf.lua
init_faf.lua is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : ForgedAlliance.exe
ForgedAlliance.exe is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : SupComDataPath.lua
SupComDataPath.lua is up to date.
handleAction(UP_TO_DATE) - 70 bytes
file : SupComDataPathFAF.lua
SupComDataPathFAF.lua is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : init_ladder1v1.lua
init_ladder1v1.lua is up to date.
Updates applied successfully.
writeToServer(GET_FILES_TO_UPDATE, [FAFGAMEDATA])
handleAction(LIST_FILES_TO_UP) - 134 bytes
Files to update: [faforever.faf, faforever.nxt, lobby.nxt]
writeToServer(UPDATE, [gamedata, faforever.faf, 01918c842de543150cfc20cd511986ac])
writeToServer(UPDATE, [gamedata, faforever.nxt, 4ea953fc92c8115cc1f2b42c2fa1b9e1])
writeToServer(UPDATE, [gamedata, lobby.nxt, c17c2605a66199f477ad9afee4106f2f])
handleAction(UP_TO_DATE) - 54 bytes
file : faforever.faf
faforever.faf is up to date.
handleAction(SEND_PATCH_URL) - 326 bytes
Failed to update file :'(
handleAction(UP_TO_DATE) - 46 bytes
file : lobby.nxt
lobby.nxt is up to date.
TIMEOUT: UpdaterTimeout(('Connection timed out while waiting for data.',))
Disconnected from server at 2013-11-10 12:48:39


I hope this can get solved so I can play proper multi-player supreme commander again after 5 or so years of it just gathering dust :D
and I am sorry for any misunderstandings that have arisen, I did phrase my last thread pretty weird, sorry about that.
I'll be grateful for any help you can give.
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Re: Only the Lobby (explanations and excuses)

Postby the_butt_pirate » 10 Nov 2013, 14:57

Here are the logs for the game I could fin
there is the forever log but I could not find any other except the uid
http://pastebin.com/u1Z84La6
^(forever.log)
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Re: Only the Lobby (explanations and excuses)

Postby Ze_PilOt » 10 Nov 2013, 15:10

Clear the game cache.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Only the Lobby (explanations and excuses)

Postby the_butt_pirate » 10 Nov 2013, 15:17

Cleared the cache, replays and games still don't work
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Re: Only the Lobby (explanations and excuses)

Postby Ze_PilOt » 10 Nov 2013, 16:03

No idea then.

I'm sure you've read the red wall of text and checked firewall and such right?
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Only the Lobby (explanations and excuses)

Postby the_butt_pirate » 10 Nov 2013, 16:07

Checked firewall already and read the wall of text etc, maybe I made a mistake along the way, I'll retry everything.
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Re: Only the Lobby (explanations and excuses)

Postby the_butt_pirate » 10 Nov 2013, 17:13

making progress, I can nearly connect to games, getting downloads etc, for some reason going peer to peer works this time around as opposed to the last time I tried it.
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Re: Only the Lobby (explanations and excuses)  Topic is solved

Postby the_butt_pirate » 10 Nov 2013, 17:57

Riiiiiiiiiiight, okay, so here is what happened, I kept on trying different things, to no fruition, then I decided to do something else for a while.
Only other thing I did was turn on skype, literally, and FAF suddenly decided it could could connect but not actually play, then I turned on peer to peer (again) and now it works with a bit of lag but otherwise okay. Don't know how it worked but it did.
Thank you for the help, thread closed.
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