(FA) Major Issues with mods

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(FA) Major Issues with mods

Postby slinki » 16 Aug 2013, 19:32

Hi All,

I have recently decided to get back into FA and have been pulling my hair out trying to get my mods to work. Unfortunately I had a hard drive crash a while back and lost my copy of my gamedata and mod folders, so I have had to redownload all the mods. Getting them to work together is proving to be a nightmare though.

I seem to be having some major issues with Sorian's Lobby Enhancement Mod. I have followed all the instructions to a T and made sure that I downloaded the latest one. When I launch the game and select "Skirmish", I get below screen.

Image

As its a Skirmish, I dont know what its trying to connect to!

Now I tried to go back and use an earlier lobby enhancement mod, but when I do that, the "cheat options" mod doesn't work at all! (The one that allows you to edit the cheat multiplier of the AI and TML randomisation etc)

Another annoying problem is that the screen in the lobby shows "1 mod enabled" when I have 4 mods enabled. All 4 mods seem to function correctly ingame so not sure what that's all about!

For anyone that is interested, my thread over at GPG forums is; http://forums.gaspowered.com/viewtopic. ... 15#p966515

Thanks everyone for any help you can give! I just wanna get up and playing again :D
slinki
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Re: (FA) Major Issues with mods

Postby Ze_PilOt » 16 Aug 2013, 19:53

SorianAI and Sorian's Lobby Enhancement Mod are already included in FAF.
Delete what you've tried manually, you have them already :)
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: (FA) Major Issues with mods

Postby slinki » 16 Aug 2013, 20:13

Ze_PilOt wrote:SorianAI and Sorian's Lobby Enhancement Mod are already included in FAF.
Delete what you've tried manually, you have them already :)


1. Can I play offline with FAF?
2. Can I use my FA mods with FAF?

Thanks.
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Re: (FA) Major Issues with mods

Postby Ze_PilOt » 16 Aug 2013, 20:20

1.There is no official offline support but you can. But it's wayyy easier to go through the lobby.
2. why not?
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: (FA) Major Issues with mods

Postby slinki » 16 Aug 2013, 20:46

Ze_PilOt wrote:1.There is no official offline support but you can. But it's wayyy easier to go through the lobby.
2. why not?


So just to be clear, can I load up my game, select skirmish, and go play the AI?
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Re: (FA) Major Issues with mods

Postby Ze_PilOt » 16 Aug 2013, 20:47

Open the lobby, host a game, put some AIs and/or mods and you are good to go.

If nobody connect to you, you don't waste any bandwidth.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: (FA) Major Issues with mods

Postby slinki » 17 Aug 2013, 17:26

Ze_PilOt wrote:Open the lobby, host a game, put some AIs and/or mods and you are good to go.

If nobody connect to you, you don't waste any bandwidth.


Ok thanks. FAF is something I would like to try, just not at the moment.

Can anyone give me some help with my above problem please?

Thanks.

EDIT: Going to give FAF a shot..
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Re: (FA) Major Issues with mods

Postby slinki » 17 Aug 2013, 18:00

How do you make your game "hidden"? This option is greyed out!

And I have so far been unable to actually start a game, as the "Start Game" option is also greyed out!

Whats the secret?
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Re: (FA) Major Issues with mods

Postby Ze_PilOt » 17 Aug 2013, 19:09

Try to click it. Hidden was never implemented, forgot to remove it from the interface.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: (FA) Major Issues with mods

Postby slinki » 17 Aug 2013, 19:17

Thats the first thing I tried. I cannot start a game. Im just gonna uninstall it as it really is not what I want. Thanks anyway.
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