T2 Fighter/Bomber STILL not dropping bombs

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T2 Fighter/Bomber STILL not dropping bombs

Postby Astrofoo » 29 May 2013, 03:29

I just played a ladder match on Twin Rivers and had 11 T2 Seraphim Fighter/Bombers and sent them straight at enemy acu. It was a direct path and there were no problems with the height map. They flew right over him and bombed him like normal AFTER the first pass. I however was only able to get him down to 700 health and later lost the game due to inferior eco. I thought this was fixed? I would really like for someone to have another look at this issue. Replay below.
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Re: T2 Fighter/Bomber STILL not dropping bombs

Postby ggstack » 31 May 2013, 17:00

I've had this too, on twin rivers, was going for a sniper t2 fighter/bombers.
Only some dropped, I never had consistent bombing that whole game.
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Re: T2 Fighter/Bomber STILL not dropping bombs

Postby Donimo » 01 Jun 2013, 16:34

Had the exact same problem a few times. It's fatal in some cases if you are going for a snipe as second time round they are usually dead due to air support or ground AA!
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Re: T2 Fighter/Bomber STILL not dropping bombs

Postby dstojkov » 06 Jun 2013, 16:56

take the one of my mod ..they rock !

P.S: I rework all bombers ....
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Re: T2 Fighter/Bomber STILL not dropping bombs

Postby Hawkei » 11 Jun 2013, 07:28

dstojkov wrote:take the one of my mod ..they rock !

P.S: I rework all bombers ....


That doesn't solve the problem. Mods cannot be enabled during ranked matches. Which, from the comments above seem to be the moments when bombing reliability is required.

I've had a similar issue with the Janus (UEF T2 Fighter/Bomber). After missing the snipe, I make a point of ground firing, before going on a mission, to offload the bugged bombs. Because it is something to do with the mechanics within the unit BP. Think of the bombs as being fired from a "cannon", which is swiveling on a "turret". The bombs do not drop because the "turret" does not have sufficient time to pitch downward from its initial position. Hence, the first volley does not drop.

To fix the unit, all you need to do is increase the aquire-target range, or increase the turret pitch rate, or change the initial pitch angle. It is a simple BP fix. But unless it is implemented in a FAF patch, cannot be implemented for ranked matches.
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