random crash, cant find why

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random crash, cant find why

Postby sergent » 16 Apr 2013, 18:21

I have random crash during the game. Sometimes i dont have it during 3 weeks, sometimes everyday... Cant find where it come from. I try a lot of thing (antivirus firewall off) remove maps and mods. i dont know what else... driver are up to date i am on win 7 64b i play on one screen in full screen 1920*1080 the screen is in 60hz windows have same resolution and frequence(i can tell more on ask about hardware...) So if u have any leads or idea or understund something about these logs... Thxs for your help


crash error : http://pastebin.com/JqG8ims7

faforever log : (last part) http://pastebin.com/0aC2DwRd
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Re: random crash, cant find why

Postby sergent » 21 Apr 2013, 14:58

2 new crash in 2 game this afternoon, if someone could geave me a lead... would be nice

1st crash : http://pastebin.com/JvPYtM3P
2nd crash : http://pastebin.com/TkcQQJPa

Thx
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Re: random crash, cant find why

Postby ggstack » 21 Apr 2013, 17:43

I have exactly the same bug. Thought it was fix'd.

Crash Log (Please actually LOOK at this)
http://pastebin.com/iCYfQTrN

Game Log
http://pastebin.com/uQB8qDhv

Replay log (maybe relevant, I have no idea, just dumping them, ignore if not relevant).
http://pastebin.com/A6SzR5v7

FAF log
http://pastebin.com/aAyjup67
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Re: random crash, cant find why

Postby ggstack » 26 Apr 2013, 13:55

Still receiving this error, I am more or less unable to play.
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Re: random crash, cant find why

Postby Ze_PilOt » 26 Apr 2013, 13:56

Try removing all your mods.

The log you've pasted doesn't show any crash.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: random crash, cant find why

Postby ggstack » 28 Apr 2013, 14:23

No mods used, you should take a look at the crash log.
"Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /ratingcolor d6d6d6d6 /numgames 259 /mean 1289.83 /deviation 62.8938 /country GB /init init_faf.lua /log C:\ProgramData\FAForever\logs\game.log /savereplay gpgnet://localhost/843761/ggstack.SCFAreplay /nobugreport /gpgnet 127.0.0.1:56144"
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Re: random crash, cant find why

Postby Ze_PilOt » 28 Apr 2013, 14:25

The crash log is a small version of the full log.

Also, the game.log you gave me show mods activated.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: random crash, cant find why

Postby ggstack » 28 Apr 2013, 14:50

Fresh off the presses logs.

Game Log:
http://pastebin.com/PcVgrkX6

Forever Log:
http://pastebin.com/hiD4eCs5

Replay Log:
http://pastebin.com/kf1KvBRt
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Re: random crash, cant find why

Postby Ze_PilOt » 28 Apr 2013, 14:54

Code: Select all
warning: Error running lua command: ... alliance\gamedata\lua.scd\lua\ui\game\diplomacy.lua(66): access to nonexistent global variable "action"

         stack traceback:

                [C]: in function `error'

                ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52>

                ... alliance\gamedata\lua.scd\lua\ui\game\diplomacy.lua(66): in function `AnnouncementHandler'

                ...ta\faforever\gamedata\faforever.faf\lua\usersync.lua(217): in function <...ta\faforever\gamedata\faforever.faf\lua\usersync.lua:64>

                ...ta\faforever\gamedata\faforever.faf\lua\usersync.lua(337): in function `OnSync'

                [string "OnSync()"](1): in main chunk
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Re: random crash, cant find why

Postby ggstack » 28 Apr 2013, 15:49

Ze_PilOt wrote:
Code: Select all
warning: Error running lua command: ... alliance\gamedata\lua.scd\lua\ui\game\diplomacy.lua(66): access to nonexistent global variable "action"

         stack traceback:

                [C]: in function `error'

                ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52>

                ... alliance\gamedata\lua.scd\lua\ui\game\diplomacy.lua(66): in function `AnnouncementHandler'

                ...ta\faforever\gamedata\faforever.faf\lua\usersync.lua(217): in function <...ta\faforever\gamedata\faforever.faf\lua\usersync.lua:64>

                ...ta\faforever\gamedata\faforever.faf\lua\usersync.lua(337): in function `OnSync'

                [string "OnSync()"](1): in main chunk

I cant into LUA, explain?
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