Black Ops replay dont open

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Black Ops replay dont open

Postby vongratz » 16 Apr 2013, 04:24

Hi!Im new here.Its all very good.
The message that appeared is:
Failed to setup initial search path.

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /replay gpgnet://faforever.com/826616/PsychGamer.SCFAreplay /init init_blackops.lua /nobugreport /log C:\ProgramData\FAForever\logs\replay.log

Callstack:
Unknown symbol (address 0x008cef50)

Last 100 lines of log...

warning: Running "C:\ProgramData\FAForever\bin\init_blackops.lua" failed: cannot read C:\ProgramData\FAForever\bin\..\cache\options.lua: No such file or directory
stack traceback:
[C]: in function `dofile'
C:\ProgramData\FAForever\bin\init_blackops.lua(5): in main chunk

As this happened all times, Ive already removed the BlackOps files pre-FAF in the SUPCOMM FA Mod folder, but the result was the same as above.
Can you send any hint to resolve it?
All others, including Momads worked....
Thanks in advance
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Re: Black Ops replay dont open

Postby Vicarian » 17 Apr 2013, 03:28

Refer to the News (What's new) tab in FAF. Ze_PilOt is working on improving the functionality of the replay vault. Should work tomorrow after an update to the client, and after you try hosting a blackops game to update your Blackops files.
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Re: Black Ops replay dont open

Postby vongratz » 17 Apr 2013, 15:08

Thanks for the answer!
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Re: Black Ops replay dont open

Postby vongratz » 19 Apr 2013, 12:41

Hi! Still not changed with the next step, BUT Ive observed the following about others mods:
I think, IMHO,that the desyinc is linked to Sorian AIs , because Ive observed games of FAF, and ExtremeWars ,with a LOT of people, units , planes etc in the World Domination 40 x 40 map with NOT ANY desyinc, but none game had AIS in that playing.Only humans playing.
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Re: Black Ops replay dont open

Postby vongratz » 26 Apr 2013, 14:54

:D
Updating, now Black Ops is OK
Thanks for this !!!
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