Setons vs World

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Re: Setons vs World

Postby Gowerly » 08 Nov 2011, 14:12

I hope that we can reach a compromise in the end. One map 3599 and one map 360x.
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Re: Setons vs World

Postby Batmansrueckkehr » 08 Nov 2011, 14:19

i dont understand why to seperate "setons noobs" and world anyway.
btw, i lose em play on every map - just dont like thermo but all others are fine for me. i have np with any 360x patch. actually i like it more than 3599.
but it is interesting what prejudices some ppl have concerning players who like setons.

concerning the team finding - it won't matter which pro plays vs whom. the only question is here, what is the team strategy. that's it. fighting without team strategy is a sure win for the "setons noobs" or the team with more setons expirienced players. they know how to perform perfectly 1v1 style on setons. only creative team strategies will rule at this stage of competion. i have played many setons games, but real team games are very rare.

are there some thoughts to play with share mod? this would recommend more team play to kill acu early on.
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Re: Setons vs World

Postby Gowerly » 08 Nov 2011, 14:43

As mentioned in the myriad posts earlier, I would like to leave sharing decisions up to the teams playing.

You're right, the strategy will win the day, I feel.

I think people's problems with Setons/World is that there are a lot of players that say "Setons is the only true way", etc, and the problem the Setons players have is that people dismiss them for only playing one map.

I have no problem with people that play all maps but prefer Setons. I do, however, have a problem with people that play only Setons and shun people who play other maps.
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Re: Setons vs World

Postby -_V_- » 08 Nov 2011, 15:06

Gowerly wrote:As mentioned in the myriad posts earlier, I would like to leave sharing decisions up to the teams playing.

You're right, the strategy will win the day, I feel.

I think people's problems with Setons/World is that there are a lot of players that say "Setons is the only true way", etc, and the problem the Setons players have is that people dismiss them for only playing one map.

I have no problem with people that play all maps but prefer Setons. I do, however, have a problem with people that play only Setons and shun people who play other maps.

What is about this "share mod" ?

BTW, I have yet to see "setons players" having the same contempt. What I have seen though is some (that i'm part of) who consider good overall players as "noobs" on this map, simply out of experience cause most of them , even considered good players on general maps, are owned very easily and f*** up "no noobs game". That's all, well that's my view on this "matter". Which is fine cause I don't claim to own any of the "other ones" on other maps. I would give a fight but no illusion here :mrgreen: . Some players like Batman, TAG_Seton are exceptions but there aren't that many I think.

Not having seen / played the maps at least a couple of times is tough to make up for when you play players that know the map by heart, and this whether you are a very good player or not.
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Re: Setons vs World

Postby Gowerly » 08 Nov 2011, 15:52

I generally find that people are ok with you being new to a map. If you have a good basic understanding of the game (which does come from playing Setons over and over), you'll be ok at it. However, if you spend your time being the air guy in Setons you may have problems is more open maps where you need to contribute to land wars. This, however, shouldn't be too much of a problem.

I have found that if you're good in general, you're pretty good at Setons. It's one of the only maps that comes with specialisations (a "front" player, two "navy" players - each with different approaches, and a "back" or "air" player), but they're not hard to learn and, if you've got the talents to macro and adapt well, it's fairly easy to become at least good at it.

I don't think that the disparity is as much as people claim. Sure, for a game or two, entering either from World to Setons or from Setons to World is tricky, and personally I have found the Setons group to be much more cliquey and less welcoming that I try to be to new players playing different maps. There have been many times where I have tried to play a 3599 Setons game and have been kicked for not having enough Setons games, for example. I have not had that happen so much in general game play.

In short, it's two separate worlds, and I find the Setons world to be much less welcoming.
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Re: Setons vs World

Postby Batmansrueckkehr » 08 Nov 2011, 18:35

gow u r right with "I find the Setons world to be much less welcoming". i dont know why this is actually. many noobs get kicked or dont even get a chance to prove themself vs the setons clique. possible reason is that the lets say "win pressure" is just on a quite high level. so if u get a not so setons expirenced player in ur team, u feel like u lost already ->kick.

it is also true that if u r good in general u can be good on setons. but it will take some time. even i could beat some top rated players on setons quite easily - but next time it was harder and the one after they were at the same leve and "worth" a fight. of course they didnt play only vs me but improved themselfs vs other players too. so as i mentioned it takes some time.

-V-
share mod is, that u cant give ur stuff when u die. so if ur acu is lost ur whole base is lost too for the team. so working out strategies to snipe acus is more important - and it is easier to achive this with teamplay than alone.
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Re: Setons vs World

Postby -_V_- » 08 Nov 2011, 22:23

Less welcoming to noobs. That's for sure.
When I have so little time to play and now so few good games to play, I don't want to jeopardize that by allowing noobs noobs to play. Intermediate players are often accepted though. We know our levels very well considering our spot on the maps and usually we know who's gonna win and therefore we spend (too much) time to balance. Accepting a noob is usually not possible for a balanced game. I said "usually", not "All the time".

I don't feel proud of this, but I don't feel ashamed either and honestly I won't change that nor will I try to make my fellow player change their attitude. I'm pretty confident that noobs don't really learn in games where the level is way too high for them. They would lose badly, too fast, wouldn't understand why they lost nor will they try to for the most part.

Apart from that, you try and try and try to give them some basic pointers before the games, they say OK then never listen in game. They either don't care it seems. So not anymore, I've been there, no more plz. :? In that perspective PT has its discriminative side (not sure who was talking about that on GPGnet), and it's convenient.



Batman. I think all of us expect to be allowed to give when dead. I didn't even think this would be put into consideration.
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Re: Setons vs World

Postby Karottenrambo » 08 Nov 2011, 22:57

-_V_- wrote:Batman. I think all of us expect to be allowed to give when dead. I didn't even think this would be put into consideration.

Usually you play with share until death on FAF, to have a reason to kill an acu...
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Re: Setons vs World

Postby -_V_- » 09 Nov 2011, 05:17

Well it seems obvious to me that you should be allowed to give ur units and base to anyone in ur team when you die.
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Re: Setons vs World

Postby Gowerly » 09 Nov 2011, 12:49

That's an assumption you can't make.
It will be a discussion with the people with whom you play.
The FAF community generally shares until death, otherwise there is no reason to snipe an ACU. Giving, in general, is a broken mechanic, so we have sought to remove it. I can see why people like it, as it prolongs games, but the World team prefer the increased number of strategies involved with punishment for losing a player.
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