FAF + Mumble crash 100% rate

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FAF + Mumble crash 100% rate

Postby HEAVY » 09 Mar 2013, 21:41

I get this message, I can't upload it into the bucket. This happens every time I try to launch a game.


**FAF Username:** HEAVY

**FAF Version:** 0.8.10

**FAF Directory:** C:\ProgramData\FAForever

**FA Path:** C:\Program Files (x86)\Steam\steamapps\common\supreme commander forged alliance

**Home Directory:** C:\Users\*\Documents

**Stacktrace:**
{{{
Traceback (most recent call last):
File "mumbleconnector\_mumbleconnector.pyc", line 116, in processGameInfo
File "mumbleconnector\_mumbleconnector.pyc", line 103, in updateMumbleState
File "mumbleconnector\_mumbleconnector.pyc", line 70, in checkMumble
AttributeError: 'module' object has no attribute 'get_version'

}}}
Last edited by HEAVY on 10 Mar 2013, 00:20, edited 1 time in total.
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Re: FAF + Mumble crash 100% rate

Postby kira » 09 Mar 2013, 23:11

same here

**FAF Username:** kira

**FAF Version:** 0.8.10

**FAF Directory:** C:\ProgramData\FAForever

**FA Path:** C:\Games\Supreme Commander Forged Alliance

**Home Directory:** C:\Users\****\Documents

**Stacktrace:**
{{{
Traceback (most recent call last):
File "mumbleconnector\_mumbleconnector.pyc", line 116, in processGameInfo
File "mumbleconnector\_mumbleconnector.pyc", line 103, in updateMumbleState
File "mumbleconnector\_mumbleconnector.pyc", line 70, in checkMumble
AttributeError: 'module' object has no attribute 'get_version'

}}}
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Re: FAF + Mumble crash 100% rate

Postby Ze_PilOt » 09 Mar 2013, 23:21

Rienzilla has to check that when he has time.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: FAF + Mumble crash 100% rate

Postby rkrempel » 10 Mar 2013, 00:23

I had the same problem, so I disabled "enable mumble connector"

However, there seems to be another problem, which may be connected. I can no longer change my UDP port, it's stuck on 6311. I can change it and go "Finish", but when I go back to check, it hasn't changed and is still on 6311. Same if I check "use UPnP", it never stays checked.

This is a huge problem because I have to change the port for every game or I simply won't connect to the host. I'll be stuck to at most a single game per day again (e.g. before i figured out this worked around the problem). People don´t seem to be able to connect to me when I host either.

PS: No, port-forwarding does not fix this, so don't explain to me how to do that. My best guess is that somehow every time a game connects, the port is flagged as used and cannot be used again or something like that.
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Re: FAF + Mumble crash 100% rate

Postby th3_mach1ne » 10 Mar 2013, 03:28

Same here, and it crashes as soon as I launch FAF, I might have to uninstall mumble just to disable the plugin.
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Re: FAF + Mumble crash 100% rate  Topic is solved

Postby Ze_PilOt » 10 Mar 2013, 14:35

And it was the same for everyone.

The issue is fixed in 0.8.11.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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