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So just a thread to help debug the desync issue in replays. Anyone else free to help Zep in debugging this?
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Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
Ze_PilOt wrote:Ok, try it too : Spawn, ctrl-k, try to toy around, make the player leave.
Ze_PilOt wrote:Try spawning every unit in the game (alt-f2, ctrl-shift all the list, create) -> leave.
Ze_PilOt wrote:If it still doesn't desync, it's maybe due to an action. That will be more difficult to track. Try the most common first : , attacking an unit of the guy that disconnect
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