The Ecowhore Tounament

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The Ecowhore Tounament

Postby TheKoopa » 11 Jan 2016, 17:18

On 23/1/16 11 AM EST (4 PM GMT+0)

Check your time zone: http://www.worldtimebuddy.com/

I will be hosting a special tournament.

1) You cannot have have more factories than T2 mex, with the exception of your first factory
2) Drones are banned
3) Each factory tech level is equal to the amount of T2 mexes it requires, so a T3 factory would require 3 T2 mexes before you can build it (so say you have a T3 HQ and a T3 support factory, that would require 4 mexes)
4) Support factories are only 1 T2 mex
5) 1 T3 mex is equivalent to 2 T2 mexes
6) Said factory rules apply to all unit types
7) Unranked
8) There will be a mod that should automatically does the counting for you

This will be a Double Elimination tournament and there is no rating cap, anyone can sign up.

Map pool:
Tag Craftious Maximus
Theta Passage 5
Theta Passage
Crazy Rush
Hard FFA
Finn's Revenge
Ambush Pass
Blasted Rock
William's Pass
Arctic Refuge
The Dark Heart
Niflhiem

Additional notes: T1 mex does not count towards T2 mex

Prizes:
1st Place: Tournament Winner
2nd Place: Faction Face
3rd Place: Faction Logo

Tourney participant to all who play all of their matches.

Good luck and have fun commanders!
Last edited by TheKoopa on 11 Jan 2016, 22:43, edited 2 times in total.
Feather: I am usually pretty good in judging people's abilities, intelligence and motives

Evildrew: Just because I didnt choose you for my team last year doesnt give you the right to be all bitchy and negative about my proposal
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Re: The Ecowhore Tounament

Postby Blodir » 11 Jan 2016, 17:28

It's a fun idea, but the rules are just too hard to follow in a game unless there's a mod made for it
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Re: The Ecowhore Tounament

Postby Myxir » 11 Jan 2016, 17:31

is this actually any different from normal games?
i guess it's hard to follow those rules, even when trying to do so. keeping track of how many "points" you get from mexies and how many you already spent on buildings
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Re: The Ecowhore Tounament

Postby Gorton » 11 Jan 2016, 17:35

Blodir is right, and it solves washy's point with a mod that ties the number of facs to the number of t2 mex +1
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Re: The Ecowhore Tounament

Postby pip » 11 Jan 2016, 18:12

If you want an ecowhore tournament, it could be a good idea, just select maps that favor ecowhoring, and / or add no rush timer (5 minutes?), it'll be easier for everyone.
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Re: The Ecowhore Tounament

Postby TheKoopa » 11 Jan 2016, 18:53

Yea I asked someone to make a mod for it
Myxir wrote:is this actually any different from normal games?

heheheheheheheheeh
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Re: The Ecowhore Tounament

Postby ZLO_RD » 11 Jan 2016, 19:09

you can remove the exception from rules by not allowing starting with fac

Edit :exceptions make is really much harder to understand rules

also if some one kills my t2 mex i have to ctrl+k my factory?
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Re: The Ecowhore Tounament

Postby Gorton » 11 Jan 2016, 19:55

I would assume if your mex was killed - e.g you had 3t2 mexes and 4 facs, and 1 t2 mex died - you, like norma, couldn't build 4th or 5th factories. So if your 4th factory died, you can't rebuild it, but you keep it.
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Re: The Ecowhore Tounament

Postby TheKoopa » 11 Jan 2016, 22:24

That's probably how it's going to work in the mod.

And pip, the tourney is named a little bit sarcastically, as I want some interesting games, rather than turtle fest on isis :D
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Re: The Ecowhore Tounament

Postby TheKoopa » 24 Jan 2016, 00:20

Cancelled due to lack of interest
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