Patch Notes?

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Patch Notes?

Postby Typo91 » 06 Apr 2015, 18:53

They arn't in the announcement forum...

3640 ?

Anyone help me where they are?
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Re: Patch Notes?

Postby Morax » 06 Apr 2015, 19:05

yeah ummm.... I noticed something : )
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Re: Patch Notes?

Postby Mad`Mozart » 06 Apr 2015, 19:09

Well, another joke
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Re: Patch Notes?

Postby Sheeo » 06 Apr 2015, 21:05

Changelog for the lobby update can be found here http://www.faforever.com/2015/04/lobby-2-7-release/#.VSLYx_mUd8E.

We were a bit occupied making sure everything went well, sorry for the delay :)
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Re: Patch Notes?

Postby -_V_- » 07 Apr 2015, 15:37

I don't think you guys should make those updates without any warning. (and much more testing)

I don't mind the bugs, but I think a lot of people would have like to be warned/informed/... , also they would have like more testing.

First game I had, lobby presented a few obvious bugs , such as not being to launch the game despite all x in, and all connected.
I'm quite not sure how this could have gone through the basic tests of the devs. But shit happens, some other may not be as patient with this. (read above ^^ )

P.S. : The current ways of doing things, kinda validate the (Relative) slowness that happened during Zep's time. Be careful guys.
No 'hate' from me, merely a warning ;)
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Re: Patch Notes?

Postby IceDreamer » 07 Apr 2015, 16:13

I was a bit surprised too to be perfectly honest. Thing is, bugs aside, there is MAJOR work going on with the server backend as we speak, I'm guessing that getting the new connection code lobby-side in place jumped in importance due to something they are doing there.
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Re: Patch Notes?

Postby Sheeo » 07 Apr 2015, 18:46

-_V_- wrote:I don't think you guys should make those updates without any warning. (and much more testing)

I don't mind the bugs, but I think a lot of people would have like to be warned/informed/... , also they would have like more testing.

First game I had, lobby presented a few obvious bugs , such as not being to launch the game despite all x in, and all connected.
I'm quite not sure how this could have gone through the basic tests of the devs. But shit happens, some other may not be as patient with this. (read above ^^ )

P.S. : The current ways of doing things, kinda validate the (Relative) slowness that happened during Zep's time. Be careful guys.
No 'hate' from me, merely a warning ;)


Compared to how buggy the lobby was before, I don't think we've introduced much more grief. But yes, we will be doing releases differently when we have the right means to do so, which are coming :)
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