Assist command

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Assist command

Postby Romaman » 24 Mar 2015, 19:15

Can anybody explain me one thing. The problem is assist command for battle units. Why they stop when shooting any enemy objects encountered? Why they can't keep moving during attack? It's rather strange situation: I assign some bots to assist an engineer, then move this engineer to some point. And what I have? If this 'squad' encounter enemy extractors or generators, bots just standing and shooting them for ages, while engineer gets destination point in other courner of the map... Alone! I think it's a kind of sabotage :) I should always keep an eye on this group to prevent such situations.
So, the question is - how can I change that behaviour of assisting units? Maybe some mods?
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Re: Assist command

Postby Crotalus » 24 Mar 2015, 22:06

Yes, unfortunately the behavior of units are utterly stupid and illogical so you need to constantly react in the same manner as Starcraft to get them to behave normally. People define this as the "real-time" part of the strategy game somehow.
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Re: Assist command

Postby ZLO_RD » 24 Mar 2015, 22:21

unfortunately assist command for combat units work just like that, they will chase down and attemt to kill any enemy unit that is near to thing that you are assisting

you can use move order instead and have to pay attansion so tanks will not run away to fast, or just use assist same way, but as soon as fight start move your units, and after fight ends make assist again... dunno what else could be done

maybe formation move, engy+ army, then after that you can select engy and with shift quere things that you want to build
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