MLG ideas

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MLG ideas

Postby tatsu » 06 Mar 2015, 01:21

1.) keep the view distance when you double tap a group hotkey instead of zooming way in. this behavior also currently supersedes lock camera view distance
2.) create a hotkey for locking the min view distance only so that you can zoom in less (i'd be nice if this also wasn't superseded by group camera)
3.)save and recall camera positions. you can save a screen position using Shift-Tab and when you press Tab you can cycle through all of them. But you can only cycle through them.
4.) unlock snap of mass point for occupied mass point so that you can build a mass storage template with mass point in the middle and then you'd never ever botch a mass storage placement (*eyes glister*)
5.) When you select a bunch of factories one of which is upgrading to HQ and assist the HQ to copy the rally point and build queue the fact that the other factories are t1 shouldn't be one of the things that are copied over (it cancel the t2 upgrade).
6.) MOAR stuff but i forgot come back and edit post later.


also create a map called "seton's crotch". meow.

feel free to suggest.
Last edited by tatsu on 25 May 2015, 15:45, edited 7 times in total.
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Re: MLG ideas

Postby Exotic_Retard » 06 Mar 2015, 01:26

1. not for me but ok
2. sure why not
3. YES PLEASE

my suggestions (not sure if its possible though :| ):
1.
when a factory is on a team - it makes units into that team
make factories assisting that factory also do that.
2. make it possible to set only one team per unit
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Re: MLG ideas

Postby Blodir » 06 Mar 2015, 03:27

- If you have a HQ the upgrade hotkey should upgrade to support factory instead of another HQ factory
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Re: MLG ideas

Postby speed2 » 06 Mar 2015, 03:29

tatsu wrote:4.) When you select a bunch of factories one of which is upgrading to HQ and assist the HQ to copy the rally point and build queue the fact that the other factories are t1 shouldn't be one of the things that are copied over (it cancel the t2 upgrade).

hold shift and click assist and it wont cancel upgrade
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Re: MLG ideas

Postby speed2 » 06 Mar 2015, 03:30

Blodir wrote:- If you have a HQ the upgrade hotkey should upgrade to support factory instead of another HQ factory

that was already fixed and its working
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Re: MLG ideas

Postby tatsu » 06 Mar 2015, 03:35

Blodir wrote:- If you have a HQ the upgrade hotkey should upgrade to support factory instead of another HQ factory

that's only if you already have it.
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Re: MLG ideas

Postby tatsu » 06 Mar 2015, 03:36

speed2 wrote:
tatsu wrote:4.) When you select a bunch of factories one of which is upgrading to HQ and assist the HQ to copy the rally point and build queue the fact that the other factories are t1 shouldn't be one of the things that are copied over (it cancel the t2 upgrade).

hold shift and click assist and it wont cancel upgrade

could be default then.
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Re: MLG ideas

Postby Vee » 06 Mar 2015, 03:45

Or click assist first then start the upgrade.
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Re: MLG ideas

Postby Sir Prize » 06 Mar 2015, 07:07

1) and 2) are good ideas, the more customisation of hotkeys and camera views available, the better.
3) you can do yourself by putting a mex in the middle of your storage template. I have this and I still do botch the odd storage but it's quicker, more accurate and can be done from a more zoomed out position.
4) I use the fact that t1 factories don't upgrade when assisting to my advantage to make the Medusas and scouts for my Rhinos without having to manage multiple facs. I guess changing this wouldn't suck too much but I'm sure I'm not the only one that uses this setting. You probably don't want to have all your facs upgrading at once tho, you risk running out of units and/or stalling when your build power suddenly doubles. More often though I just do what Vee suggests.
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Re: MLG ideas

Postby Neutrino » 06 Mar 2015, 12:28

Sir Prize wrote:3) you can do yourself by putting a mex in the middle of your storage template.
Nice tip, thanks for that :)
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