Launch FA with command line arguments

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Launch FA with command line arguments

Postby -_V_- » 27 Feb 2015, 07:36

Is it possible to customize the command line arguments passed to FA.exe binary when using FAF client ?
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Re: Launch FA with command line arguments

Postby Myxir » 27 Feb 2015, 10:10

you can launch with "/debug" and some more modding related commands,
also with "/init <featured mod init file>" to launch a featured mod. the init files are located in the /bin folder of the faf install (programdata), example: "/init init_nomads.lua"
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Re: Launch FA with command line arguments

Postby IceDreamer » 27 Feb 2015, 10:11

C:/ProgramData/FAForever/bin/ForgedAlliance.exe

Probably, though I've not tested.
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Re: Launch FA with command line arguments

Postby nine2 » 27 Feb 2015, 10:43

he wants to change the commands that FAF CLIENT SENDS

98% sure answer is no
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Re: Launch FA with command line arguments

Postby -_V_- » 27 Feb 2015, 11:29

How do you add on those parameters since the FAF client start the .exe directly. I'm not sure how to short circuit this to add on my own parameters
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Re: Launch FA with command line arguments

Postby Sheeo » 27 Feb 2015, 17:44

The way we currently use them, it would be a concern if you could, so for now the answer is no.

What commandline arguments do you want to add?
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Re: Launch FA with command line arguments

Postby -_V_- » 01 Mar 2015, 09:46

parameters to set process affinity and task priority.
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Re: Launch FA with command line arguments

Postby rxnnxs » 08 Mar 2015, 14:03

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