Which mods were used in this game?

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Which mods were used in this game?

Postby Iplay » 13 Feb 2015, 01:18

So i played a game with a version of blackops and it had all these extra units in it.
Every tier had at least 2/3 experimentals and there were lots of added ground units.
Example: Cybran had: t2 experimental Wildcat (gatling bot), Snakebite (overpowered monkeylord), ultraheavy beatlebot (200000 hp thingy), Moar experimental mechs.
Uef: Perses (experimental pd), Doomsdag (experimental fortress)
And much more.
But when i try to launch a game with blackops unleashed v8 (yoda thumbnail) and with global icon support mod v5 i dont get these extra units, only the basic blackops set. What is going wrong?
Game im talking about is attached.
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Re: Which mods were used in this game?

Postby nine2 » 13 Feb 2015, 03:12

I think:

{"62e2j64a-53a2-y6sg-32h5-146as555a18u3": "Total Mayhem v1.20",
"9e8ea941-c306-4751-b367-f00000000005": "BlackOps Global Icon Support Mod",
"9e8ea941-c306-4751-b367-a11000000502": "BlackOps Unleashed",
"4c6694bd-aaaa-aa12-8fe7-cf2c9e8e8888": "EXMEX"},
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Re: Which mods were used in this game?

Postby Iplay » 13 Feb 2015, 10:10

It was total mayham i was missing, thanks :D
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