How come no one told me about this???

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How come no one told me about this???

Postby SeraphimLeftNut » 24 Nov 2014, 22:40

run regedit
HKEY_CURRENT_USER\Control Panel\Mouse
Change MouseHoverWidth and MouseHoverHeight from default 4 to some smaller value 1-3
This will make the mouse cursor feel a lot more free from all the buttons that surround it.
In game you can adjust ui_SelectTolerance and ui_CommandClickScale if the cursor is not effective enough at selecting units and moving orders around.
Use console++ to set these everytime you play http://s000.tinyupload.com/index.php?fi ... 6625187226

This has a huge impact on cursor lag for me, would be curious to hear from others, whether it has any impact.
no ui lag: https://www.youtube.com/watch?v=3MdcVdL2kIY
I think this is going to be fun
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Re: How come no one told me about this???

Postby Plasma_Wolf » 25 Nov 2014, 00:09

During the early FA days (or anything up to FAF for that matter), I used AZUI as anti lag mod. That made sure that I only had to click a button once instead of three times (I experienced the mouse lag with upgrading mexes the most).

The reason I'm not using it now, is because the GAZ_UI and AZUI are incompatible with each other.

Perhaps AZUI used the same method, but I'm no modder and I don't know so much about .lua coding, so perhaps you could check?

If they're not the same method, what you found may be a very good lag-fix. The downside would be that you have to be more precise when clicking on something with a mouse? That's the impression I get from the text UseHoverWidth. It would t be such a bad thing actually; people sometimes lose because they click too close to a tree and then an ACU starts reclaiming instead of moving away from a TML or StratBomb strike.
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Re: How come no one told me about this???

Postby SeraphimLeftNut » 25 Nov 2014, 00:53

I have azui working right now so this is definitely not what azui did.
To make it work with FAF https://www.youtube.com/watch?v=qS1nNZCilG0
no ui lag: https://www.youtube.com/watch?v=3MdcVdL2kIY
I think this is going to be fun
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Re: How come no one told me about this???

Postby ZLO_RD » 25 Nov 2014, 02:36

i have not tryed AZUI or anything, but if you want to impress people, you can record, how you queue ED2 ED3 ED4 ED5 upgraides in ~1 second time or something like that :D
http://www.youtube.com/user/dimatularus
http://www.twitch.tv/zlo_rd
TA4Life: "At the very least we are not slaves to the UI"
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Re: How come no one told me about this???

Postby SeraphimLeftNut » 25 Nov 2014, 07:25

Since ZLO asked: https://www.youtube.com/watch?v=uxcgtuweRYg
There is still lag, but its pretty fast
no ui lag: https://www.youtube.com/watch?v=3MdcVdL2kIY
I think this is going to be fun
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Re: How come no one told me about this???

Postby Plasma_Wolf » 25 Nov 2014, 13:24

SeraphimLeftNut wrote:I have azui working right now so this is definitely not what azui did.
To make it work with FAF https://www.youtube.com/watch?v=qS1nNZCilG0


There are some GAZ_UI features that don't work with AZUI, of those features is the additional unit info thingy, which displays the regen rate of units and HP and regen of shields. I assume you have those things off?
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Re: How come no one told me about this???

Postby Crotalus » 25 Nov 2014, 13:26

Try ctrl-alt + S with ecomanager :) max upgrade a cybran shield
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