So some people were debating this in Aeolus, arguing about whether this is a bug or glitch or just smart play. Basically, if you get a Colossus close enough, the Ythotha cannot fire back, thanks to minimum range and muzzle aim restraints on the arm weapons. The current situation is, and I must emphasise this, clever play, not a bug or glitch abuse. However, that doesn't mean the situation is good for gameplay, and that's what this thread is for.
The Facts:
- The two units are the same speed
- As of the next patch (3636) the Colossus beam will no longer miss the Ythotha.
- Centre 'Ball Of Death' weapon has a minimum range of 4. It will deal self damage (Got that wrong before, oops)
- Left and Right hand weapons cannot aim inward enough to shoot the Colossus once it is close enough. This effect will be reduced somewhat in 3636, as the larger collision hull on both units (Essential to fixing beam collisions) means that they can no longer clip into one another. I have checked, however, and the Colossus can still get into a zone where the Ythotha cannot fire back. The zone is just smaller than it was.
The Options:
- Keep the status quo, and keep this labelled as clever gameplay.
- Remove the minimum range from the 'Ball Of Death'. The Ythotha will be able to fight back a little.
- Increase the amount the arms can articulate in. This will allow the Ythotha to fight back at full strength, but will cause visual clipping. I don't recommend it.