Restrict share function (e.g. on Setons) - worth a mod??

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Restrict share function (e.g. on Setons) - worth a mod??

Postby --- » 19 Sep 2014, 08:39

HI all,

is there a mod that limits the share function? I wish it was possible to restrict giving (on Seton's).
Let me elaborate.
Sharing is fun and part of a team game. However, some players demand, uhm, I mean "kindly ask", for engies of every faction from the get go of the game in order to mix the technology available. While I consider building a unit for someone else and giving it then (e.g. an experimental) proper team play (really "invest" into teammate), giving an early engie is counter intuitive. It results in one player basically having a super faction with all tech out there. All you really chose is the ACU with its special characteristics.
Now you could say: you can do the same. However, this means a team with only three of the four factions has a theoretical disadvantage from the start. Ever tried to play as Cybran against UEF t2 shield boats, Summits, t3 Sera subs and a Tempest (from one player only)? Or played against a front player with Sera t3 shields, UEF PD3, building a Megalith and parking a Tempest next to his base? Well, good luck with that.
Strategic options get limited because you cannot go like: ok, against faction X I can use strategy Y. Instead you go: ok, now I need to mix units as well. Thus, ending with the "super faction" again. Faction diversity? Gone.

Therefore, maybe it would be worth to create a mod that limits the give feature. Enable giving completed units only and no things that can produce (engis, factories; FB, Tempest and Megalith are special cases).

Any thoughts on this?
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Re: Restrict share function (e.g. on Setons) - worth a mod??

Postby -_V_- » 19 Sep 2014, 10:30

To limit such BS scenarios to some extent, we managed for a few years to instate a fair-play rule (on setons, where u can find the best navy players) that navy shouldn't be mixed.

But some players decided to ruin it, just like they used to "make a few restorers as defense" back then in 3599 when they were OP. You would be surprised how fair-play is often bent when loss is showing its nose.

Many combos can be quite OP, but the navy was the worst (and not just because of the shield bubble wars as some may say, even if that was the biggest reason at that time).
Land could be pretty OP but I do not have enough experience to care so much about that. For air, it doesn't really matter that much also.

This new "trend" you describe is the biggest reason for me to avoid those "good players" setons as much as I can. Average players still do it, but less in quality and quantity.
So there's still some fun in playing navy in those games.

You will always find some experienced players telling you there's not such a big advantage to mixing, yet they would do it. I still wonder why ,right ^^.

It results in one player basically having a super faction with all tech out there. All you really chose is the ACU with its special characteristics.

Somehow now the trend is to consider it to be OK . Go figure :roll:

there are many ways to support your guys : ask for eng and build with him, support his factories.
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Re: Restrict share function (e.g. on Setons) - worth a mod??

Postby ColonelSheppard » 19 Sep 2014, 11:05

People are NOT NO fair players, they just don't agree on your definition of fairplay.
I have never seen the point in restricting mixing techs and that it would be "fairplay" to not do so is something I call bullshit uppon.

But ofc you can make a mod and get your Setons guys to play it... thats your personal thing.
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Re: Restrict share function (e.g. on Setons) - worth a mod??

Postby -_V_- » 19 Sep 2014, 11:10

So I guess if it's that blurry, back with 3599, it could be considered fairplay to use the restorers outrageously, or the regen for the sera ACU, or whatever was OP.
Just a different view of "fair play".
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Re: Restrict share function (e.g. on Setons) - worth a mod??

Postby --- » 19 Sep 2014, 11:14

Thanks -_V_- :) Sheppard mumbles his usal nonsense, rambling on, missing the point.
Anway, as -_V_- describes, actually players in my range link to pro players when being asked why they mix factions - "Watch pro players - they do it all the time!". So, ya, in the end it comes down to my general prob with many "pro players" - usally bending everything possible to get a win (Yolo block, Czar beam vs asf etc. etc.). Sets a bad standard for the community, but thats just my opinion and probably another topic.
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Re: Restrict share function (e.g. on Setons) - worth a mod??

Postby Col_Walter_Kurtz » 19 Sep 2014, 12:00

I think this problem is exaggerated on Setons, where you see massive stalemates, huge blobs of units moving a few inches up and down the screen in a square pond. Funny people insist on calling this a superior naval map but thats beside the point I guess.

Personally I'm not against it. Sharing tech is just a basic concept of teamgames in FA. Second, if you would somehow prevent sharing of tech between factions, which seems like a huge practical problem and an impossible mod to me, people could still build 10 shield boats in the other pond and let them assist the other teams ships. Or something along those lines.

In previous times, as Seraphim or Aeon you could not keep up with ASF spam against a player with engineering stations. You NEEDED Cybran of UEF tech. IMO that was worse than the mixing of units problem.
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Re: Restrict share function (e.g. on Setons) - worth a mod??

Postby ZeRen » 19 Sep 2014, 12:08

I dont see problem, races has weaknesses, especially Cybrans at land def(shield,PD),
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Re: Restrict share function (e.g. on Setons) - worth a mod??

Postby --- » 19 Sep 2014, 12:54

I see the problems with a possible mod too.
I dont think sharing an engi is team play, not at all. Its just giving away inexpensive t1 engi. No investment. It becomes a bit silly really when players announce "need engi from every faction!" right after the game started. Why not enable a function "all tech available"? Really doesn't make much of a difference.
Also, who seriously captures buildings these days? If you are UEF and you habe no Sera/Aeon in your team, capturing some Sera/Aeon for being able to build a Yolo/Para is tempting. But otherwise...

And yes, each faction has weaknesses. Isn't that the point of diversity? Mixing all together nullifies that pretty much imho. But sure, each to his own.
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Re: Restrict share function (e.g. on Setons) - worth a mod??

Postby -_V_- » 19 Sep 2014, 14:12

In previous times, as Seraphim or Aeon you could not keep up with ASF spam against a player with engineering stations. You NEEDED Cybran of UEF tech. IMO that was worse than the mixing of units problem.

Irrelevant, and off topic, but that is absolute bullshit.

I almost never used those engineering stations, nor do the good air players. Maybe you should ask around.
It's quite the opposite. I always have a good laugh when i see my opponent do that, exceptional circumstances put aside of course (such as drastic unit share crap).
It is actually a very common mistake among noobs.
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Re: Restrict share function (e.g. on Setons) - worth a mod??

Postby -_V_- » 19 Sep 2014, 14:15

Blackster wrote:Why not enable a function "all tech available"? Really doesn't make much of a difference.

And yes, each faction has weaknesses. Isn't that the point of diversity? Mixing all together nullifies that pretty much imho. But sure, each to his own.

This, this , this and again this.

But reality check, i'm afraid it will be even harder now to go back than it was few years ago. I gave up on that, I try to avoid those players, more simple, less anger.
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