IceDreamer wrote:This is a problem. The wreck has 0 HP (I think because of the way the numbers are calculated, I'll have to talk to Sheeo), which means it gives 0 Mass on reclaim, but still the 50% rebuild bonus. This is wrong...
not exactly like that
here is example:
t1 aa has 800 hp
percy shoots it with his 1600 dmg projectile
wreck still exists,
you would assume that wreck has 0 hp
if you try to reclaim wreck it gives 0 mass
but if you try to damage it it will not die, i even tryed to kill it with UEF mml (400 damage per missile) and as far as i remember it takes more than 2 missiles to kill wreck
so something is pretty weird here, not just 0 hp wreck
also if not reclaimed wreck, no matter how much you damaged it, if you try rebuild it will be 50%
i do not remember very well, but i did another test, i choose emmisary, and tryed to do the same with t3 mass fab
6k hp vs 12k damage
but it didn't work same way, wreck dissapeared
and i do not think it is related to mass fab explosion, but to the fact that emmisary gives damage over time 6000+6000...
maybe that can be hint to make "dirty fix" for that problem, but i do not really think there is much of a problem