People's reactions to high in lobby CPU benchmark

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People's reactions to high in lobby CPU benchmark

Postby Deafening Milk » 01 Sep 2014, 20:24

Hi, im just going to jump right into the issue ive been having with some players

I'll admit to having a rather crappy pc, yes it is fairly slow and old however I have yet to come across a game on FAF where my cpu has actually caused the game to slow down (you can see by the score tab there is +0/+0) even in late game 4v4 setons, whilst I am sure if I played against the pros it would slow (due to sheer unit numbers) it hasnt happened yet in my noobier games (im rank 800) yet quite often I find I am getting kicked as soon as someone points out my high benchmark, 533, even when I have time to explain theres a few who dont believe me to quote one instance
Me: dont worry about the high benchmark I've played larger maps with more people than this and had no issues or slow down
Random player: No issues according to who?
and then he proceeds kicks me before I can even reply
It's extremely annoying to spend only half the time actually playing and the other half trying to find a game, if you are one of these people who will just boot without actually listening to reason then you need to change this outlook and give people like myself a chance, while i can understand the high level players being like this due to the volume of units they can produce the lower rank players need to understand that no just because we (no doubt there are others out there as well) have a higher CPU benchmark it does not neccessarily mean we will slow down the game
and to counter a couple of comments that would otherwise be made (I have seen these in other threads):

no, I can't afford to get a new PC and even if I had the money I have other priorities so that is not an option

yes i often do host my own games, however often this isnt a realistic option as I prefer 4v4 or 3v3 games and sometimes there are not many people within my ranking range online when I am.
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Re: People's reactions to high in lobby CPU benchmark

Postby buletproof_bob » 01 Sep 2014, 20:47

Dude. The CPU benchmark is quite unreliable. I know some guys pay too much attention to it, you can try to convince them, but its easier to just find another game.
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Re: People's reactions to high in lobby CPU benchmark

Postby E8400-CV » 01 Sep 2014, 22:37

Deafening Milk wrote:Hi, im just going to jump right into the issue ive been having with some players

I'll admit to having a rather crappy pc, yes it is fairly slow and old


What CPU?

Deafening Milk wrote:however I have yet to come across a game on FAF where my cpu has actually caused the game to slow down (you can see by the score tab there is +0/+0) even in late game 4v4 setons, whilst I am sure if I played against the pros it would slow (due to sheer unit numbers) it hasnt happened yet in my noobier games (im rank 800) yet quite often I find I am getting kicked as soon as someone points out my high benchmark, 533, even when I have time to explain theres a few who dont believe me to quote one instance
Me: dont worry about the high benchmark I've played larger maps with more people than this and had no issues or slow down
Random player: No issues according to who?
and then he proceeds kicks me before I can even reply


That's because in 99% of the cases where someone says that it's a pure lie.

Deafening Milk wrote:It's extremely annoying to spend only half the time actually playing and the other half trying to find a game,


Doing three hours on one normal game because some [...] is running it on 1990's hardware is extremely annoying for all the other players.

Deafening Milk wrote: if you are one of these people who will just boot without actually listening to reason then you need to change this outlook and give people like myself a chance,


The people booting you might seem the problem to you, but it's really the people that lie about slowing down. That's what makes people trust the number instead of what someone says, because the number is more often right than the excuses. Almost every single time I let someone with such an excuse in I regret it. Not to mention those players that stay to "observe" the game after they died and won't leave even though the promised in advance that they would leave if they would slow it down. Other players will reflect slowdowns on the host, so people that host take the safe route by kicking those with too slow CPU's.

Deafening Milk wrote: while i can understand the high level players being like this due to the volume of units they can produce


More has to do with the amount of micro. A huge airfight doesn't slow down when you let the computer figure out the targetting as opposed to giving a new move order twice per second.

Deafening Milk wrote: the lower rank players need to understand that no just because we (no doubt there are others out there as well) have a higher CPU benchmark it does not neccessarily mean we will slow down the game
and to counter a couple of comments that would otherwise be made (I have seen these in other threads):

no, I can't afford to get a new PC and even if I had the money I have other priorities so that is not an option


In almost all these threads people didn't post what CPU they had (just like this thread) and after they did, it was established that they got the right CPU rating. (i.e.; they lied about not slowing down)

However, you're very likely to get a response from those that were actually involved in making the CPU bench; take their word over mine.
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Re: People's reactions to high in lobby CPU benchmark

Postby buletproof_bob » 02 Sep 2014, 01:38

after they died and won't leave even though the promised in advance that they would leave if they would slow it down.

Remember them and ban them, dont let them into your games, thats not most people. I think you are exaggerating when you say most people with bad CPU rating were proven to have bad CPUs, even if not, I know a couple of players who show bad rating and were never the ones to slow the game, you cant just never let them have a game. At the same time played a few a setons games that went to -4 and nobody showed bad CPU in that lobby. Half the time the CPU is not relevant at all, when people lagg the game with connection issues (crowded networks, bad ISP etc). people about that too, doesnt mean you have to ban all Australians. As I said before, its easier to find a different game than convince anyone, can always host your own. Host enough games and people will eventually remember who you are and that you dont lagg the game (if you dont).
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Re: People's reactions to high in lobby CPU benchmark

Postby JeeVeS » 03 Sep 2014, 09:25

IIRC the cpu benchmark scale maximum is 450 - so you aren't getting a proper readout to begin with. Why don't you post your cpu and we can estimate what your real score is based off of the numbers people have posted in these forums.
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Re: People's reactions to high in lobby CPU benchmark

Postby E8400-CV » 03 Sep 2014, 18:17

buletproof_bob wrote:
after they died and won't leave even though the promised in advance that they would leave if they would slow it down.

Remember them and ban them, dont let them into your games, thats not most people.


Not of general population of players, but there are more of those that lie about slowdowns than that have it right when they say "I got a high number, yet never slow it down". Of course this leaves out the players with slow CPU that do the honorable thing and don't join big games in the first place.

buletproof_bob wrote:I think you are exaggerating when you say most people with bad CPU rating were proven to have bad CPUs, even if not, I know a couple of players who show bad rating and were never the ones to slow the game,


Yes, I've seen this about twice too.

buletproof_bob wrote:you cant just never let them have a game.


I live at two locations, with a 2500K in one pc and a E8400 in the other. When I play at the E8400, you don't see me joining Setons games.

buletproof_bob wrote:At the same time played a few a setons games that went to -4 and nobody showed bad CPU in that lobby.


That's why it should just show what CPU people have. I think they get their CPU rating based on maximum Turbo Boost frequency, then later in the game it slows down due to heat problems (=most laptops, especially the thinner ones). With maximum Turbo boost most newer mobile CPU's aren't that bad, but their base clock is rather low. Once you are in-game, the graphics card is going to get hot too. Since most laptops have a single HSF cooling solution, that leads to GPU heat slowing down the CPU as well. I know of no laptop that maintains full Turbo Boost for an extended time (> 20m) under maximum (CPU + GPU) load.

buletproof_bob wrote:Half the time the CPU is not relevant at all, when people lagg the game with connection issues (crowded networks, bad ISP etc). people about that too, doesnt mean you have to ban all Australians.


With the Austrialians it's the same as with people with bad CPU rating: the ones with crappy connections yet say their connection "is never bad", spoil it for the others.
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Re: People's reactions to high in lobby CPU benchmark

Postby buletproof_bob » 05 Sep 2014, 19:28

A lot of players lie, but I think it can be fixed if people attention. There is a very handy ban tool, I think if enough people use it, they can discourage a lot of bad behavior. Faf is not huge and bad players wont be able to keep finding unaware hosts forever.
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Re: People's reactions to high in lobby CPU benchmark

Postby VoiceofReason » 05 Sep 2014, 21:03

I've tried a few times, trusting people when they go on to talk about, "its not bad" - "the rating is wrong" - "I never slow down any games", "I never see minus", "im never the one that slows games down" ; All while having a terrible rating (entirely subjective; mostly for my I like less than 300 for Phantom games. 200ish and less is my love) ;)

... In the end, they are always the slowest - And argue about it all the while.
Problems are, the little indicator added into the main game UI that shows when it actually goes MINUS, spreads misinformation; People assume because the game has not yet gone into the -1 or worse - that is has not slowed down. WRONG, plain and simple.

Go into console, ask people about this if you don't know - different based on keyboard language type(for me it's the button under Esc, the "`/~" button. Once having the console open, type "ren_shownetworkstats" - In the top right black rectangle with every players' name and a whole whack of corresponding information; now I don't pretend to actually know much about anything here, but what I do know is...
In this box of info, in one select column, at the start of the game everyone is at +10. The moment the first person drops from +10, to +9 or anything lower - the game is now running Slower. It is not 1 game second to 1 real second any longer (assuming it was to begin with, net spikes create a difference.)


I've tried to be incredible vague so I don't try touching on stuff I really don't know much about at all, and/or start a flame war.
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Re: People's reactions to high in lobby CPU benchmark

Postby Sheeo » 05 Sep 2014, 23:14

VoiceofReason wrote:Go into console, ask people about this if you don't know - different based on keyboard language type(for me it's the button under Esc, the "`/~" button. Once having the console open, type "ren_shownetworkstats" - In the top right black rectangle with every players' name and a whole whack of corresponding information; now I don't pretend to actually know much about anything here, but what I do know is...
In this box of info, in one select column, at the start of the game everyone is at +10. The moment the first person drops from +10, to +9 or anything lower - the game is now running Slower. It is not 1 game second to 1 real second any longer (assuming it was to begin with, net spikes create a difference.)


I'll try not to start a flame war, but that is splightly wrong. The column you're talking about is "maxsp". It means max-sim speed; the maximum speed at which the client is assesed to be able to run the simulation at.

It being lowered does not lower the actual simspeed. There is a discreprancy in that simspeed isn't based on ticks per second, which is why +0 on one computer isn't +0 on another. FA assesing a client to be able to run at less of a max sim speed is probably related to that client running slower than others given the same sim speed, but even if all clients are at +10 maxsp, one client can still be running slower than the others.

The high netlag value (500ms) helps mitigate this, but of course with a game like it's the lowest common denominator that gets to chose the speed.
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Re: People's reactions to high in lobby CPU benchmark

Postby RedX » 06 Sep 2014, 03:13

JeeVeS wrote:IIRC the cpu benchmark scale maximum is 450 - so you aren't getting a proper readout to begin with. Why don't you post your cpu and we can estimate what your real score is based off of the numbers people have posted in these forums.
They say it's 450 but I've seen 600+ before so I'm not sure where that 450 comes from.
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