Intro Paragraph for Converting Players from SC

Talk about general things concerning Forged Alliance Forever.

Moderators: FtXCommando, Ze Dogfather

Intro Paragraph for Converting Players from SC

Postby codepants » 08 Aug 2014, 06:33

Hi all,

First post, woohoo. Hope this is the right place for it, etc.

I'm starting a Supcom group at work and figured a good boost to our membership would be to send an e-mail to the Starcraft group (81 members) inviting them to try Supcom. I'm looking for suggestions about what to say.

I acknowledge that Starcraft is not Supcom and my intent is not to magic them over or to convince them Supcom is "better" (though obviously I think it is, and I hope they will too). I simply want an outline of the features of Supcom, something quick to read and something that will make them want to try it out or ask more questions.

Below is a quick draft; all edits and recommendations welcome.

Thanks!
cp

- - -

Hello Starcraft group,

I'm looking for people interesting in playing a somewhat similar game, Supreme Commander: Forged Alliance (AKA "Supcom"). If you're perfectly content playing Starcraft and not looking for anything else at this time, you can delete this e-mail. Otherwise, read on.

For the quick and dirty, watch a trailer here: (link to FAF trailer on youtube, which I can't put here because apparently it's too spammy for a new forum member to post).

Supcom is an RTS that is similar to SC in many ways, but also (in my opinion) better in many ways. The scale is larger, the strategy is deeper, and there is a much lower correlation between clicks per minute (CPM) and success rate. In other words, Supcom is much more about strategy and much less about building x building at y population. I acknowledge there is some variation to SC and don't want to downplay that, of course. They are not the same game -- but if you enjoy SC, it's likely you'd enjoy Supcom. I like Supcom many times better, and I think it's worth a shot if you are looking for something new.

Supcom has a fan-made multiplayer platform, donation-supported, called
Forged Alliance Forever ("FAF") (link to FAF homepage). At any given time there are at least 300 players online and about two-thirds of those players are in-game. The Forged Alliance version of the game (the one you'd buy to play FAF) is $4 on Amazon (link to Amazon page) and that purchase is redeemable on Steam.

If anybody is interested, please join the group (link to group) and let me know. My friends and I currently play most Sundays at 6:30, and I'd be happy to start regular after-work meets at (workplace). I'm also happy to "show you the ropes;" I'm not a pro, but I've got the basics and some advanced tricks as well.

Thanks for your time, and happy gaming,
(me)
Last edited by codepants on 08 Aug 2014, 16:29, edited 1 time in total.
codepants
Priest
 
Posts: 310
Joined: 07 Aug 2014, 17:44
Has liked: 14 times
Been liked: 54 times
FAF User Name: codepants

Re: Intro Paragraph for Converting Players from SC

Postby sasin » 08 Aug 2014, 06:42

I think it looks good. I like the emphasis on strategy over micro. I'd put emphasis on the slower pace of play, many theaters of war intersecting (navy, land, air, all interacting on large scale. more emphasis on team games and teamwork), and possible flux economy and strategic zoom although those may be too detailed.

Most importantly, experimentals :).
sasin
Priest
 
Posts: 368
Joined: 11 Feb 2013, 04:09
Has liked: 26 times
Been liked: 43 times
FAF User Name: sasin

Re: Intro Paragraph for Converting Players from SC

Postby Ze_PilOt » 08 Aug 2014, 07:37

codepants wrote:Supcom is an RPG


It's not really a good idea to antagonize starcraft players by saying that FA is deeper and more interesting.

Stick to facts, to a honest presentation, and present FA as a potential alternative/companion to their favorite game : You will have more success.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
User avatar
Ze_PilOt
Supreme Commander
 
Posts: 8985
Joined: 24 Aug 2011, 18:41
Location: fafland
Has liked: 18 times
Been liked: 376 times
FAF User Name: Ze_PilOt

Re: Intro Paragraph for Converting Players from SC

Postby Krapougnak » 08 Aug 2014, 08:22

Supcom and Starcraft are RTS not RPG.
User avatar
Krapougnak
Contributor
 
Posts: 340
Joined: 12 Jul 2012, 11:03
Has liked: 193 times
Been liked: 24 times
FAF User Name: Krapougnak

Re: Intro Paragraph for Converting Players from SC

Postby zeroAPM » 08 Aug 2014, 08:49

codepants wrote:Supcom is an RPG


Enemy Mantis x 5 appear
>Attack
>Defend
>Build/reinforcements
>Overcharge

>Overcharge
(Insert long and flashy attack animation)
Mantis 1 has been destroyed
Mantis 2 has been destroyed
Mantis 3 has been destroyed
Mantis 4 has been destroyed
Mantis 5 has been destroyed

All enemy destroyed! (play fanfare)
You gain 250 exp and 500 mass!
LEVEL UP! You are now level 5!
You are now a level 1 veteran!
HP+1200, regen +3 HP/turn!
zeroAPM
Priest
 
Posts: 452
Joined: 21 May 2014, 20:39
Has liked: 3 times
Been liked: 52 times
FAF User Name: Impressingbutton

Re: Intro Paragraph for Converting Players from SC

Postby Swkoll » 08 Aug 2014, 09:09

zeroAPM wrote:
codepants wrote:Supcom is an RPG


Enemy Mantis x 5 appear
>Attack
>Defend
>Build/reinforcements
>Overcharge

>Overcharge
(Insert long and flashy attack animation)
Mantis 1 has been destroyed
Mantis 2 has been destroyed
Mantis 3 has been destroyed
Mantis 4 has been destroyed
Mantis 5 has been destroyed

All enemy destroyed! (play fanfare)
You gain 250 exp and 500 mass!
LEVEL UP! You are now level 5!
You are now a level 1 veteran!
HP+1200, regen +3 HP/turn!


I would play this.
"Only the fear of the hypnotoad is preventing me from raging right now." - ColonelSheppard
"Swkoll is a genius, let's accept this and move on" - VoR_Gorton
Swkoll
Contributor
 
Posts: 334
Joined: 19 Aug 2012, 16:30
Has liked: 114 times
Been liked: 41 times
FAF User Name: Swkoll

Re: Intro Paragraph for Converting Players from SC

Postby Aarhun » 08 Aug 2014, 09:47

Ze_PilOt wrote:It's not really a good idea to antagonize starcraft players by saying that FA is deeper and more interesting.

Stick to facts, to a honest presentation, and present FA as a potential alternative/companion to their favorite game : You will have more success.


I was going to say the same, be sneakier :twisted: to lead them to just try some games (with help, the beginning in FA and the information to handle can be a bit overwhelming)
And let them see by themselves the differences between the two games.

You can then do a feedback and emphasize the differences you find to be more fun/attractive in FA.
User avatar
Aarhun
Avatar-of-War
 
Posts: 80
Joined: 05 Aug 2014, 09:12
Has liked: 21 times
Been liked: 3 times
FAF User Name: Aarhun

Re: Intro Paragraph for Converting Players from SC

Postby Stin » 08 Aug 2014, 10:41

Wait for it to go on a steam sale where they'll be able to pick up a copy for <£5.

But frankly the learning curve for Supcom is very steep and puts a lot of people off.
Stin
Avatar-of-War
 
Posts: 77
Joined: 16 Apr 2012, 11:26
Has liked: 1 time
Been liked: 1 time

Re: Intro Paragraph for Converting Players from SC

Postby ZLO_RD » 08 Aug 2014, 11:36

Sc and sup com are way to different, I just got sc2 and I can't win any game in silver league.... Max average APM is about 50. lol
f*** minimal and keyboard, I want to zoom out :(
http://www.youtube.com/user/dimatularus
http://www.twitch.tv/zlo_rd
TA4Life: "At the very least we are not slaves to the UI"
User avatar
ZLO_RD
Supreme Commander
 
Posts: 2265
Joined: 27 Oct 2011, 13:57
Location: Russia, Tula
Has liked: 303 times
Been liked: 400 times
FAF User Name: ZLO

Re: Intro Paragraph for Converting Players from SC

Postby Aarhun » 08 Aug 2014, 11:55

When I went from SC2 to FA the thing if found the most annoying was the interface.
I find the FA one too small and that it give not enough information.
The SC2 one is polished you know exactly what a unit is doing, against what etc...
After some mod installation it is better but far from perfect.

I mean after some time playing and reading through the net, the lack of information given by the interface is not that important, but for a new player coming from SC2 it might be repulsive. You might want to be prepare for such criticize and to counter them with a pack of noob friendly mod. :)
User avatar
Aarhun
Avatar-of-War
 
Posts: 80
Joined: 05 Aug 2014, 09:12
Has liked: 21 times
Been liked: 3 times
FAF User Name: Aarhun

Next

Return to General Discussions

Who is online

Users browsing this forum: FtXCommando and 1 guest