Goldy3 wrote:Just like the title, when is Stealth viable? I keep on hearing Cybran is the weakest faction. I'm assuming they're the weakest is because their more stealth based. Yet stealth becomes less viable as people get T3 Omni and T3 Spy Planes while shields are great for the whole entirety of the game.
So when is a good opportunity to use Stealth? Mobile Stealth and Base Defense Stealth
Cybran are the strongest and most versatile faction.
With stealth you can put a mobile stealth inside a t2 transporter making it invisible to t1/t2 radar along with its other contents.
The acu has 2 stealth upgrades which if dont before they get an omni up will mean forwards bases and ground units can't target you.
When trying t3 bomber snipes you can stealth them too meaning they only have the time they enter into an inner omni range to react. This allows you to achieve complete surprise especially if you create a distraction somewhere else on the map.
Your Monkeylords have stealth so they only appear when they enter the inner range of an omnil. This is good when sneaking them underwater for attacking a beach head.
Then ontop of all that the ML is the fastest experimental to rush, you have t1 gunships for early raiding, you have mantis which are good for raiding, you have telemazer (which shouldn't just be used as a last ditch attempt to pull back a game but a mid-game tactic), bricks are good on water, you have t2 subhunters and your destroyers can go on land.
If you dont think Cybran are the best faction then you havent figured out yet how to play to their strengths.