Blodir wrote:Cheese is simply a risky strategy, often relying on secrets (for example if mercies get scouted they are useless). These strategies are gamble at best, but they are part of the game as it is so better learn to live with them.
I would just add that I think cheese is more specifically a high-risk high-reward strategy that relies on your opponents inability or lack of knowledge. It's basically making a big wager hoping your opponent messes up. If your opponent does, you can win quickly, but if they don't mess up, you've probably lost. In starcraft, this can take the from of relying on your opponent not scouting, because in that game scouting, especially in the beginning, is trivial and any competent player should do it.
Here's a related definition from a veteran starcraft player who doesn't believe in cheese: "A "cheese" strategy is one that has a low percentage chance of working, but is fatal if pulled off successfully. Normally, these strategies are not used since, by definition, they don't usually work. However, certain circumstances increase the success percentage of "cheese" strategies, making them not so cheesy and causing victims to cry foul. In reality, there is no such thing as a cheese strategy. Everything is fair.
http://www.blizzardguides.com/starcraft ... egies.htmlhttp://wiki.teamliquid.net/starcraft/CheeseBy doing a starcraft cheese strategy, you're going all-in and just hoping that your opponent doesn't know how to play (doesn't scout) or otherwise doesn't know what to do about it.
Another example in my opinion can be found in chess. Most people if you've played just a little chess are familiar with the scholar's mate. It's a really quick checkmate that can sometimes fool beginner players. From some chess website: "The Scholar’s mate is a devious tactic used by some beginners to exploit their unprepared opponents. You should NOT play the Scholar’s mate as White since, as we shall see, if Black knows what to do it can backfire badly."
The whole point is instead of playing a normal game of chess, you change the game to a wager about if your opponent knows about the trick or not. You could probably win a lot of games with a scholar's mate strategy against new players, but once you start playing against better players you will find yourself outmatched by someone who, rather than doing scholar's mate over and over, earned their rating by playing "legitimate" strategy. Furthermore, any of your real wins are arguably less "legitimate" if you achieved them using this trick. You're definitely missing out on the beauty/appeal of chess if you follow an algorithm and hope you're opponent doesn't understand it. I'd say you're missing the point of the game, and it doesn't sound fun to me, although others clearly do enjoy it.
http://en.wikipedia.org/wiki/Scholar%27s_matehttp://www.wesdel.com/FarragutCC/Lesson ... rsMate.pdfSo, this is my definition/understanding of cheese, and I do think it should be discouraged. Do I think the rules of chess should be changed to ban someone from doing the scholar's mate? Not really. Do I think it'd be stupid for someone to go for it? Yes.
That said, I do agree with the starcraft article above that people may cry foul too often. It's a slippery slope, and although I feel like it's a clear definition, sometimes I'm arguing something is cheesy and sometimes I'm arguing something isn't.
Applying all this to sup com, the strategy I find most cheesy, as you may have seen on the "help I'm a noob" thread, is a TML snipe. You're wagering that your opponents don't scout or the scouts flight path misses your tml etc. and that they doesn't just build tmd to be safe, and then you're wagering that the one you target is zoomed in at that moment when you fire and none of his teammates ping him or he doesn't respond to the ping etc. It may work, but it's a kind of all in strategy hoping your opponent sucks or messes up. You may catch a good player zoomed in at that moment, but your chances are low. If you kill him, to me that seems hollow. Rather than playing the game of reading and reacting etc. you just decided to play the hopefully my opponent is zoomed in game.
There are probably other cheesy strategies out there, but often people cry foul when things don't fall into these categories. For example, as much as I hate mercies and think they're stupid (they're kind of inconsistent and weird... sometimes your aa seems like it fails), if someone is bearing down on your side with his acu and you build a bunch of mercies that isn't particularly cheesy... it's not a precanned decision to follow some strategy that you can do everytime and hope your opponent doesn't understand it. It's reacting to your opponent. Similarly, plasma's t3 strat bomber kill as you're surrendering map control is clearly legitimate.
Sorry for essay.
EDIT: Famous anticheese article that interested people should read:
http://www.sirlin.net/articles/playing- ... art-1.htmlstarcraft thread in which people yell at each other:
http://us.battle.net/sc2/en/forum/topic/8517452690