Only for custom games .
We all know that this game mode , there are not always correct data on the correct value of the player whether he has 500/800/1100 or 1.6k rather than 1.6k think already gives us a good perspective of the value of the player.
But in team games 3v3 or 4v4 + , the vast majority can do nothing against 2 or 3 against him , and speak to be 1200 or 1600 but his points have no use in game.
What i want to say is that the points obtained in custom games not always reflect the value of the player, whether for better or for worse .
EX : If a beginer is always on good teams win 9/10 games fast reaches +1.5k, that means that when players see that player,almost everyone thinks he is great player when in reality he does not pass the 300/400k .
IN GPG we had a fantastic tool for this, that when 100 players voted that a player is ( weak / average / good / great) is because he really is .
Why not create or re-enable Playertrack for Custom games i still use it , for replays and other things..
Its just a thought....