This must have been discussed earlier, but I did not find such a discussion.
Is there any reason why units on water do not take the shortest path to their destination?
2 examples. Watch while pressing shift to see the move vector, just play at +10.
- On Seton's from right rock's beach to beach: 1 riptide taking the automatic route, the other being microed to roughly take a straight line. The un-microed one moves mainly west first, seemingly heading to mid, later changes direction to southwest. The microed one takes a shorter route and arrives earlier.
- On Ozone Islands. A riptide and a barracuda ordered to move from top right to bottom left. Again, they move mainly west first, until they find a 45° angle to go southwest. When crossing an island the riptide takes the normal direct direction.
Would a fix be possible to let the units take the direct path on water?