Minor thing that irks me sometimes...
If I tell a Fighter/bomber, like a Cybran corsair, to go kill some land target it decides that it's AA weapons no longer work and will only drop bombs until target down.
Which is annoying!
One little inty can just dance around you while you try to kill the land target and you'll never fire back! It's not like it's tailing you the entire time and the corsair can't hit it. The bombering run requires many turns which allow for decent chances for actually firing at defending air units. But alas, the corsair cannot.
Is this intentional?
I don't really see how this happens as every other two weapon unit can fire both at the same time. I'll give them the fact that air units fire oddly (only unit to fire in a cone) so maybe having a cone weapon and a bomb are just so different it can't manage both at the same time... but com'on!