by IceDreamer » 07 Mar 2014, 00:16
High Anti-Aliasing will always kill the FPS in SupCom even with the very newest cards. Additionally, I have seen three machines on NVidia GFX cards (This Laptop, one friend's Desktop, and my old Desktop) exhibit artefacting and SIGNIFICANT FPS drops when selecting units when Range Rings are displayed, and seen four AMD GFX machines (My Brother's Desktop, my previous old Desktop, another friend's Desktop, and our main Family machine) exhibit much, much smoother FPS and no Range-Ring related problems.
Curiously, three of the AMD powered GFX machines also run AMD CPUs (Which many see as inferior - clearly not when it comes to SupCom FPS!) while all three of the NVidia machines run Intel CPUs, yet still have problems.
Current GFX card wise, NVidia lead at the very very top of the pack in real terms, with a 10% performance advantage for an extra 15% cash, while anywhere under the £300 mark AMD come out on top in the majority of tasks. None of this is relevant to SupCom really though: All cards will run the game fine, some will artefact and slow down with Range Rings, some will not, and turning up the AA will kill the FPS no matter how much money you spend.
Dual monitor SupCom will need no more than about 1GB of VRAM. Dual monitor on other games may require a hell of a lot more: 2*1080p modded Skyrim, for example, maxes out the 6GB VRAM on my Laptop when I'm running two screens.