Mini Map

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Mini Map

Postby Gerfand » 22 Feb 2014, 00:28

one thing that SupCom Vannilla had and PA will have now is a PIP MiniMap
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but there a way to put this on FAF? would be cool!
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Re: Mini Map

Postby Sulo » 22 Feb 2014, 00:41

Uhm.. but... there is a minimap in FA already.
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Re: Mini Map

Postby ZLO_RD » 22 Feb 2014, 00:43

FA minimap is cartographic... i hate it
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Re: Mini Map

Postby Lionhardt » 22 Feb 2014, 00:53

Who needs a mini map when he has strategic zoom?^^ Mini maps are tools for inferior games with no strat zoom. :D
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Re: Mini Map

Postby Gerfand » 22 Feb 2014, 02:03

Sulo wrote:Uhm.. but... there is a minimap in FA already.


but not a PIP (Picture in Picture) mini-map, w/ zoom and things like that!
ZLO_RD wrote:FA minimap is cartographic... i hate it


me 2!
Lionhardt wrote:Who needs a mini map when he has strategic zoom?^^ Mini maps are tools for inferior games with no strat zoom. :D


I don't, but a Mini Map where you can track your ACU, would be cool, like the one on SupCom Vannilla, and w/ the size of the FA mini-Map would be double cool!!!
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Re: Mini Map

Postby necxelos » 22 Feb 2014, 03:55

a) Cartographic map (which I personally like) doesn't work for all the custom maps so we can pretend it's not there at all. So no real minimap there.

b) You can split Your screen in 2 and use one part of it as minimap and the other as Your main game (the option is in the same place minimap is). Also this way You can have it non-cartographic. Dunno how it affects performance though. There is a risk though it will kill CPU double time (and SupCom already is very good at doing so).

c) Generally minimap is usefull (having only strategic zoom doesn't seem superior to me at all). Maybe not on small maps but on bigger ones zooming in and out every 2 seconds isn't really comfortable.
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Re: Mini Map

Postby Gerfand » 22 Feb 2014, 04:22

necxelos wrote:a) Cartographic map (which I personally like) doesn't work for all the custom maps so we can pretend it's not there at all. So no real minimap there.

b) You can split Your screen in 2 and use one part of it as minimap and the other as Your main game (the option is in the same place minimap is). Also this way You can have it non-cartographic. Dunno how it affects performance though. There is a risk though it will kill CPU double time (and SupCom already is very good at doing so).


A- at least on Vannilla you can chose between both carto and normal view

B- cool, but is annoying (I already tried this), need some pratice...
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Re: Mini Map

Postby The Mak » 22 Feb 2014, 19:38

Quick fix, buy a second monitor (or use an old one). Your mini-map won't be so mini.

Personally I use all the features (second monitor, mini-map, and split screen at times). Even if the map does not have a texture for the cartographic view, I still find it useful to see enemy movement, especially when they pop in and out of radar range. The black background provides a nice contrast from the team colors.
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Re: Mini Map

Postby Gerfand » 22 Feb 2014, 21:24

give me money first...

we already have a mini-map in the game, but I would like to have it w/ all freature from Vannilla
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Re: Mini Map

Postby necxelos » 23 Feb 2014, 02:23

Whether someone likes cartographic or not I believe that only thing we really NEED is solving the problem with non-official maps having no minimap at all. Should be a way to force game itself to generate minimap base on actual map info. Becaue this is a bug. All other things like PA-style minimap is a nice addition but still only an addition (which most people wont use anyway).
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