Lame wrote:what exactly was torp behavior before this fix?
sera is not exactly in a great place concerning subs (worst t1 sub no t2 sub worst torpedo bomber)
so blindly reverting it to a state where it can be killed by single t1 sub (if that was possible)
would be worse than sera having a better t1 torp launcher imo
Well, it depends on terrain. Sub always float at the same depth and aren't really a problem (although I think before my change, there was a small blindsport for them for subs.) However, with units on the ocean floor it's a big deal. At 30 degrees of firing arcs (arc being pitch + tolerance), in really shallow water this blind spot below the launcher is small, but in deep water this blind spot can be larger than the torpedo launcher's range. At 30 degrees, the ratio is blind spot radius = 2 * depth. So if the depth is half the max range of the torp launcher (which is 50... so half would be 25, which isn't even that much) congrats, you have a torp launcher that cannot shoot at targets on the ocean floor at any range. That's essentially what I was trying to avoid.
Also, from logical standpoint, torpedoes track so there really is no good reason why the firing tolerance shouldn't be 180 for all the launchers. Subs will launch torps when they aren't facing the target, as will destroyers, torp boats, and literally every ship/sub that have torpedoes or depth charges.