T3 airscout maximum coverage (HOW???)

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T3 airscout maximum coverage (HOW???)

Postby shpxlbh » 19 Jan 2014, 05:54

I refer to this video (Jump to 1:19:30):

https://www.youtube.com/watch?v=qg_z-pIcUJo

Using a line of T3 Air Scouts in a spread out formation, A_Naked_Girl does a super effective sweep of the entire bottom pond in Setons Clutch, as well as pretty much the entire top base area. How does he/she do that???

I've tried telling my flock of air scouts to go to a location, but they just get all bunched up on the way. I've tried telling them to fly in formation, but the formation is way too tight/close-knit.
I want to work out how to get them to spread out like in that video. I guess it's possible to do it with some intense micro, but I'm not convinced that micro was how A_Naked_Girl did it. It would take way too much setting up, surely. One way I can imagine doing it is to get the air scouts to line up at the bottom of the map and then tell them to move to a point in the north. One problem with this is that it would take lots of focus/time to get it all set up; time and concentration which could be better spent elsewhere. Another problem is that planes can't land on water afaik, so it wouldn't be possible for the scouts to hang round and chill while they wait for other scouts to get in position.

I remember another video (but alas, I haven't been able to find it again), in which another player used a similar tactic on Tabula Rasa and managed to sweep the entire map. All the spy planes were parked in the top right corner base, suddenly in a single smooth motion they all take off, fan out and line up across the top edge of the map (most of them flying outside of the playable area), simultaneously curving to the left until they begin to head straight downwards and reveal the entire battlefield. It was all far too synchronised and elegant to be the result of micro, surely... They all launched at the same time and stayed in pretty much a line formation all the way down the field. If micro was involved they would have sprung up one by one and the line they formed would have been nowhere near as neat.

This is a tactic I would love to know how to use. I would greatly appreciate the help of anyone who knows how to recreate it efficiently.
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Re: T3 airscout maximum coverage (HOW???)

Postby Nombringer » 19 Jan 2014, 07:36

set your airfactory to build scouts, and set the rally point in the direction you want the line of scouts to face.

Your scouts will form a line as they are produced, when it reaches the desired length, select them and just click past the enemy base. You may have to do a bit of micro to make them stay spread out but thats the general idea
BC_Blackheart: i just copy his shit and do it 5% better leads to easy win usually xD

Need help? Are you a new player? Feel free to message me any time in the lobby :) Lessons may cost a portoin of your soul.... (Noms are included but not guaranteed)
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Re: T3 airscout maximum coverage (HOW???)

Postby Plasma_Wolf » 19 Jan 2014, 12:24

If you build an air factory in one corner of the map (any map) and set the rally point to another corner (horizontal or vertical, not diagonal), then wait until the first spy plane is at that second corner, select them all and tell them to go to a third corner (preferably diagonal):

Code: Select all
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And then you've scouted half the map. With a second air base, you can do the second half of the map simultaneously.
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