does such a mod exist, or is that featured in an existing UI mod you know?
concept:
-you can drop high priority (red) low priority attack (yellow) or no priority (blue) markers on enemy units or buildings (on units it tracks the unit)
-if one if your units is in range of a unit or structre with a red marker it will shoot it no matter if there are other units in range
if the unit is on hold fire it will still shoot the marked unit but no other units.
-if one of your units is in range of a unit or structure with a yellow marker it will only shoot it if there is nothing else in range to shoot at
-if one of your units is in range of a unit with structure with a blue marker it will never ever shoot it
improved situations:
-you want to raid energy? drop some red markers on the energy and micro your units while they shoot what you want them to shoot
-you are hunting another acu that is low health but your units shoot enemy units? drop a red marker on the acu
-you want to attack an enemy base but want to kill its mexes at last so the enemies die faster? drop yellow markers on the mexes
-you have a few low rate of fire units and dont want to waste any shots on landfactories while attacking a base? put blue markers on them
controks could be easy to do, 3 buttons and you remove a marker by putting the same marker on it
so as you can see this would have a lot of great improvements.
so does anything that can accomplish thinga similar to the advantages od such a feature?