Issue with Match-Making Map Selection

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Issue with Match-Making Map Selection

Postby TartarusMkII » 28 Nov 2013, 03:42

Rewritten-

I've played a few games using our 1v1 ladder match maker, and I've noticed an issue in my skill bracket (<1000). Some people at this level do not know about all the things you can do with our system, including the 1v1 map preferences.

I've found that if a player never takes the time to click that button, his default will be 0 map preferences. This causes problems when that player is paired up with someone who does actually have map preferences. The logic considers that none of the maps the player with preferences has selected is suitable for the other player with zero preferences.

My initial complaint was relative to 20km x 20km maps being in 1v1 that are too daunting and difficult to play on for <1000 players, but really this issue should be considered a functional problem with the system, rather than just something I do not like. I do disagree with some maps being available in the map pool, but that is not what this thread/issue is about.

I feel that to fix this issue, a dialogue should appear to prompt new players (or players with zero preferences) to set preferences. People in #Aeolus expressed that forcing players to pick a minimum of maps that they know nothing about as preferences would not be a good idea, so I think a good alternative is that prompt, making sure players know they have that option.

Additionally, adding more info to each map in that list could help in that process.

Please do share your thoughts, and I respectfully ask that you do not refer to the conversation about this issue in #Aeolus, because readers of this thread in the future were not there, thankyou.
Last edited by TartarusMkII on 28 Nov 2013, 04:25, edited 1 time in total.
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Re: Issue with Match-Making Map Selection

Postby TartarusMkII » 28 Nov 2013, 03:56

Another thought:

What if instead of selecting map preferences, you selected the maps you'd prefer not to play on?
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Re: Issue with Match-Making Map Selection

Postby Ze_PilOt » 28 Nov 2013, 09:19

TartarusMkII wrote:My initial complaint was relative to 20km x 20km maps being in 1v1 that are too daunting and difficult to play on for <1000 players, but really this issue should be considered a functional problem with the system, rather than just something I do not like.


If you don't like them, don't select them.

Also, please don't think for players. Lot of <1000 like 20x20 and bigger.

TartarusMkII wrote:The logic considers that none of the maps the player with preferences has selected is suitable for the other player with zero preferences.


No.
You have 33% chances to have a map of your selection, and 66% to get one of the most voted maps.

TartarusMkII wrote:I feel that to fix this issue, a dialogue should appear to prompt new players (or players with zero preferences) to set preferences. People in #Aeolus expressed that forcing players to pick a minimum of maps that they know nothing about as preferences would not be a good idea,


The button is hard to miss. I don't see the point to bother people with a popup if they don't even want to try that big button.

I know we live in a era when everything is done considering that the user is a total moron or retarded.
I find that insulting when a game is stating me the obvious ("press X to open the door" the 20th time I see a door).

Also, doing that is actually making people dumber. It's a Self-fulfilling prophecy.

TartarusMkII wrote: so I think a good alternative is that prompt, making sure players know they have that option.


I don't see how they can miss it. It can't be more obvious without being an annoyance.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Issue with Match-Making Map Selection

Postby Ze_PilOt » 28 Nov 2013, 09:21

TartarusMkII wrote:Another thought:

What if instead of selecting map preferences, you selected the maps you'd prefer not to play on?


Vetoing was the things I wanted to NOT do.
If you want, you can select all maps but some.

The current system allow you to refine your choice, and allow to have a constant polling of users map preferences (like a eternal map poll vote).

I really don't see the point to switch to a system that won't work that well.
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Re: Issue with Match-Making Map Selection

Postby FireMessiah » 28 Nov 2013, 10:56

the current system is brilliant, and far better than anything we used to have.
no change needed or wanted.

Ze_PilOt wrote:I know we live in a era when everything is done considering that the user is a total moron or retarded.
I find that insulting when a game is stating me the obvious ("press X to open the door" the 20th time I see a door).

most of the world's internet users ARE lol
luckily, FAF wasn't intended for them hehe. FAF is unique in gaming complexity, a rare thing nowadays.
Ze_PilOt wrote:I know we live in a era when everything is done considering that the user is a total moron or retarded.
I find that insulting when a game is stating me the obvious ("press X to open the door" the 20th time I see a door).
hallelujah, amen.
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Re: Issue with Match-Making Map Selection

Postby ColonelSheppard » 28 Nov 2013, 11:37

i think i selected like 90% of all ranked maps (except syrtis, i hate syrtis, i dont know why, lost to often too Smith i think) the current system is good
Last edited by ColonelSheppard on 29 Nov 2013, 08:11, edited 1 time in total.
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Re: Issue with Match-Making Map Selection

Postby TartarusMkII » 29 Nov 2013, 03:56

Sometimes I quite wonder why you elites even bother using the forums in the first place.
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Re: Issue with Match-Making Map Selection

Postby ColonelSheppard » 29 Nov 2013, 08:11

When i see buttons in any programms which i do not understand (i.e. MAP SELECTION BUTTON) i usually click on it, yet whatsoeverthe current system is mroe or less an extended veto function.. if you like more maps than you hate (also, it's not nice: but nobody will blame you for occationally leaving a game early because you didnt expect to have a 60 min game on a 20x20, infact they will actually be happy or accept Remis).

Also: a totally new player will stand little chance against, even a bad player, no matter the maps. I doubt that the map will make that the map will make a noteable impact there ESPECIALLY since the new played doesnt know all the maps anyway.

What more information do you want about the map? You can never put as much information as you would get by downloading them and having an ingame look for a minute or two. (Something i consider worth if you are intressted in a map).

TartarusMkII wrote:Sometimes I quite wonder why you elites even bother using the forums in the first place.

not getting your point
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