Good morning!
As i have a little of free time, but can't play with my chinese connexion, i had the idea to start some researches about Vanilla and early FA old times. I'd like to bring some cool readings, enriched with some cool links and pictures.
To get it cool, i will also need you're help : as you might know my english is weak, so feel free to suggest some improvements and better english.
That's why i wanted to share some memories of the old days, and write those on paper before my brain forgets those.
I'd like those posts to be added to the faf wiki when those will be finished, so new players could easly find an not forget where the game they enjoy to play comes from and went through.
So here are the « chapters » i'll probably write, but it's something that can always be changed and enriched if some other players add some other memories, or documents!
-2007 Sup Com Vanilla
-2007 FA Release
-2008
-2009
-2010
-2011 FAF release
-2012
-2013
(We should probably find some cool titles later).
Also feel free to bring your point of views, opinions about moments you enjoyed or disliked in your years of gaming around SupCom !
So let's start :
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2007 Supreme Commander : Vanilla
23rd February 2007
It was there, it was in your store, you could see the commercial or the trailer on TV, Supreme Commander was released by THQ!
The E3 2006 awarded RTS, the first large scale with strategic zoom game, the spiritual son of Total Annihilation from Chris Taylor was finally playable.
E3 Trailer
http://www.youtube.com/watch?v=NP21TTJ-cPA
Many players have already played the beta, or the demo on finn's revenge, but those were only 1% of the huge community coming to the brand new client lobby called GpGNet.
The first month of the game was not a full success. Gpg was aware of it, but sup com had a huge bullet in the feet : Many of the players had some terrible lag problems. Only the strongest 2007 computers were able to play more than 2vs2 on bigger than 10x10km maps. During months they had dreamed of the colossal battle on the announced 81x81 km maps, and then had the feeling of unability to use the all potencial of the game they bought.
Well that being said, there were hopefully way more interesting points. The community was born !
A very mixed age community with a 25-40 years old generation from Total Annihilation in addition to « the yougths »
A pro scene was emmerging. At first the new comers from the Beta, like Eshez, prepare, mrlsfleyer (aka FunkOff), DI_Corpus, RapierX, RS_Gollum ... but also the famous TAG family : TAG_ROCK, Pic, timmyfred, TAG_Natas, nemir, HappyMan, FrogNucker were some well known TA players.
Then the ranked, the clan system, the replay vault got released. The main chat, Halcyon was limited to 100 players not ingame so freeport and then a 3rd chat was created. There were also some other chat rooms for german, french, russians and all other languages, moderated by some volunteer players. The chat helped a lot to make this community fairplay and cheerfull, with players able to easly pm and meet their opponent after a match and add him to a friend list. Those little tools coded by the gpg team got really underestimated but they really made easier the way to meet other players, and then could duplicate the life expectency of the game.
A player dominated alone Supreme Commander during the 2 first months : Unconquerable.
With a 90% winratio, he was feared by all the other top players and was winning tournament after tournament. His strategies were very inovative, and the time top players needed to adapat to his build orders, then he already had some new ones. His most famous game is a roanoke abyss final where he had lost the all 6 islands, but had 20 SACU with Ressource upgrade. With a mobile eco and buildrate, he managed to stay in the game, with no base : one of the biggest comeback ever seen.
He also made a 2v2 ranked record of 47 wins 0 lose with his teammate Mentel.
Note :Unconq is a former Warcraft3 progamer, known under the name of Invincible_Rice.
http://www.teamliquid.net/forum/viewmes ... _id=189173
Fan art video : Unconq vs Mentel final http://www.youtube.com/watch?v=jKEWEgWFe1c
March 2007, This is the month when Sup Com missed to become a global world played RTS. GpG sadly missed the WCG step and GpG didn't involved his community in the vote that was electing the games of year 2007. Unconquerable and SoS spent a lot of energy to make some noise around the WCG 2007 circuit, but SupCom lost the vote to C&C : Tiberium Wars and didn't get selected.
Until 2009, the World Cyber Games was the biggest e-sport event in the world and the cashprize were incredibly high. That's how Warcraft 3, Counter Strike and StarCraft Broodwar were shinning back in these early days of e-sport.
In 2007, the youtubers were far from existing, so it was way harder to find some stream of official matches. Actually only 1 shootcaster was active and famous : Deman, working with QuadV. In contact with the pro clans of this time ( TFU, ISU, DI, CZAR, RIP, S_D, TAG, MRS...) he manged to make some monthly casts followed up by all the community, assisted by co-caster Gowerly. Deman also casted the i30 offline final of Sup Com 2v2 2500£ tournament.
Note :We have to notice that today (2013) Deman is the most famous LeagueOfLegend caster and official english caster of the LCS Tournament, as a Riot Employee.
http://lol.gamepedia.com/Deman
The presence of GpG with some regular patches and some active admins/emplyee like SonofShagrat, AngryZealot, Servo were making SupCom looking very healthy and constant growing.
Each months new tools were avaiable. After the map and mod vault, an avatar and award system, they added a Tournament manager tool. Some mods like Phantom, Survival, Art of Defense or Tug of War made the glory of some modders. Later arrived the famous ReplayBot, allowing anyone to follow in live any game if the players had activated his replaybot. This had never been done before and was a really appreciated tool.
Then arrived the mercy. A patch introduced 3 new units to the game to make T2 air more usefull : Janus fightbomber for UEF, Corsair fightbomber for Cybran and Mercy for Aeon. Of course 2 patches got requiered to balance the mercy which was banned from all of the games at this time.
Finaly, in May 2007, the pro scene had changed a lot. Unconquerable was still around, but not active anymore, however some new players were becoming extremly strong. The famous german brothers TheLittleOne and TheBigOne, with WinTer, Mentel, Djinn and the new mascot of the game Sir_Loui, founded the SupCom-Live clan (SCL) : a new pro clan and first sponsored clan. Sir_Loui was the name any random player knew. #1 of the ranking, and very friendly to the community, the sweden player was definitly the player to follow, dominating the top 10.
We could also mention the names of :
FunkOff and Matiz_pl for TFU,
ROCK, duris, _PINK, DragonForce(PEBBLE), Natas, Metn, Pic for TAG
RS_Gollum, JacK__, BeatleJuice, (later Beetle in SCL) -Mat- and petraque for french clan RIP,
BlueScreen, ICG, Bhaal and Melkor for ISU
some other notable players like Eshez, prepare,BrainsteelInc, monarch, Zulan, Zock, BattleMoose, out (TheArmCommander), wetlettuce were making some good results.
The pro scene was active, and followed by the rest of the community. At this good timing, in June 2007, Gpg announced the breaking news ! The company wants to push his game in the e sport lights, and announce 4 Faction Cups with important cashprizes. And announce the first Premier Tournament of Supreme Commander : The 5000$ UEF Cup !
The activity in gpgnet became extremly important before and during the UEF Cup. The tournament was hosted by all the admin team and was split in different level divisions so any player could enjoy and play the tournament.
Of course the pro division was the one with the bigger cashprize and when everyone was expected to see SirLoui winning it easly, he finally got defeated by the very solid german player : BlueScreenISU who won the UEF Cup.
2nd Division was won by AnimaBis and 3rd Division won by Zavior.
Link results gpg forum
An other patch added 3 more units to the game : T2 land long range Mangoose for UEF,
T2 land long range and anti gunship Hoplite for Cybran and T3 anti shild Disturber for Aeon. Those 3 units were an other preparation to the coming Add On : Forged Alliance. The global idea is to nerf the turtle strategies, to get a more dynamic gameplay and fight for mapcontrol.
Top 10 in October 2007 :
In October 2007, the beta of FA was avaiable for a pretty large number of vanilla players, but the pro scene put a last stand in SupCom vanilla for an ultimate fight, 1 month before the release of the AddOn :
The 5000$ Aeon Ascendant Tournament, 2nd GpG premier tournament of his faction cycle. When everyone was wondering who of the SCL member would win this tournament (Sir_Loui or TLO), the favorite sweden player Sir_Loui reached the final but lost to JacK__ a french top player.
2nd division was won by -Mat- and 3rd division final result unknown.
Forged Alliance arrived in the end of November, but after the Aeon Ascendant Tournament, all the players started to train on the beta.
During 2008 and 2009, vanilla was still avaiable and played by some casual players, but the community entierly switched to Forged Alliance. Some 1vs1 tournaments were sometimes hosted to remember the old gameplay.
annexe documents :
Gpg forum:
http://forums.gaspowered.com/
Unconq power rank
http://forums.gaspowered.com/viewtopic.php?t=18372
SupCom Talk Blog:
http://www.supcomtalk.com/
Gamereplay website:
http://www.gamereplays.org/supremecomma ... rt_replays