by pip » 30 Sep 2013, 16:57
I got an idea of a system that would reward players for playing and allow them to move up to the next league even outside of season change. This would be parallel / indepedendant from the True skill rating (no influence).
There would be 5 leagues and you would move to the next league after a predefined number of victory points. You would only face opponents of your league, or the league directly below, and the league directly above you. You gets a victory point whenever you beat an opponent of your league, 0.5 points for beating someone from the league below, and 1.5 points for beating someone from the league above.
Inside your league, you would have ranks that you would automatically gain after scoring enough points. Maybe there can be a penalty for not playing (for instance, not playing for one week cost you 1.5 or 2 victory points from your total).
Here is an idea of layout (the numbers are a rough idea, no clue if they are good in the long run, probably not):
T1 league : needs 40 victory points to move on to the T2 league
rank Mole = less than 10 points
rank Mech Marine = more than 10 points, less than 20
rank Aurora = more than 20 points, less than 30
rank Fobo = more than 30 points
T2 League : needs 60 victory points against t2 league players to move on
rank Blaze = less than 15 points
rank Pillar = between 15 and 30
rank Wagner = between 30 and 45
rank Ilshavoh = between 45 and 60
T3 League : needs 90 victory points against t3 league players to move on
rank Titan = less than 15 points
rank Loyalist = between 15 and 30 points
rank Othuum = between 30 and 45 points
rank Harbinger = between 45 and 60 points
rank Brick = between 60 and 75 points
rank Percival = between 75 and 90 points
Experimental League : needs 120 victory points against Experimental league players to move on
rank Atlantis = less than 15 points
rank Tempest = between 15 and 30 points
rank Novax = between 30 and 45 points
rank Monkeylord = between 45 and 60 points
rank Fatboy = between 60 and 75 points
rank Ythotha = between 75 and 90 points
rank Galactic Colossus = between 90 and 105 points
rank Megalith = between 105 and 120 points
Game Ender League :
rank Yolona Oss = less than 50 points
rank Scathis = between 50 and 100 points
rank Mavor = between 100 and 150
rank Paragon = more than 150
The first player with the most points in rank paragon, game ender league, gets the special title of Supreme Commander. It is lost if someone gets more overall victory points in the Game Ender league, Paragon rank.
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What do you think of a system like this? Pro / cons?
Last edited by
pip on 30 Sep 2013, 17:22, edited 1 time in total.