Achivement System

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Achivement System

Postby Mr-Smith » 29 Sep 2013, 19:45

Well who would not like achivements :D
Just some little Achivement unlocked pop-ups
like:

killing an AI in under 5 min
Rushing a nuke in under 20min
building a total of 1000 Air units

and so on

And all that just for fun :D

Just want to know if someoen likes the idea of that
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Re: Achivement System

Postby Kekouse » 29 Sep 2013, 20:05

We had this idea at the beginning of Faf and Zep told it were a little difficult to implement it...
Either it's something rather simple, Fa only log frugal information (number of build-lost unit). Or if you want to have a real achievement system you need to code a big mod to do it.

But somebody need to do it because I think has no time to do it ;)
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Re: Achivement System

Postby Exotic_Retard » 29 Sep 2013, 20:11

id love achievements, but if its too difficult to implement them (properly) then i can wait (indefinitely)
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Re: Achivement System

Postby Mr-Smith » 29 Sep 2013, 20:17

you could be right im not realy sure how hard it would be to implement them.
On GPG net all we had where some counter for number of kills and builds.
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Re: Achivement System

Postby Ze_PilOt » 29 Sep 2013, 20:38

Yeps, but these were basic stats. A more complex system need a more complex track of things.

That would start by doing a event/callback system you can customize easily.
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Re: Achivement System

Postby SC-Account » 30 Sep 2013, 11:05

What about logging the data shown at the end of the game? At least that would allow stats like EXPs built, air built, coms killed..
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Re: Achivement System

Postby Nombringer » 30 Sep 2013, 11:10

SC-Account wrote:What about logging the data shown at the end of the game? At least that would allow stats like EXPs built, air built, coms killed..



I don't really care about achievements personally, bit of a waste of time IMO, however something like that could be very useful and interesting!
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Re: Achivement System

Postby ZLO_RD » 30 Sep 2013, 12:22

i would like to see how many games player played with each faction also player tracker economy stats were awesome, i wish you could just plug them into faf (but better remove 'dnp' - do not play parametr)
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Re: Achivement System

Postby Ze_PilOt » 30 Sep 2013, 12:42

It's not planned.
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