Team commander ends.

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Team commander ends.

Postby CopyyyCattt » 17 Jul 2013, 11:49

so essentially, like commander ends only instead of a player dying when his com dies players all survive if their coms die unless all the commanders of the team are dead.

Nobody plays supremacy cause it sux.
If possible i suggest to change it to team com ends.
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Re: Team commander ends.

Postby lextoc » 17 Jul 2013, 12:08

I can see the suicide coms already
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Re: Team commander ends.

Postby ZaphodX » 17 Jul 2013, 14:36

lextoc wrote:I can see the suicide coms already

One suicide comm = 1 less to snipe.
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Re: Team commander ends.

Postby CopyyyCattt » 17 Jul 2013, 17:39

Just that kicking a player out of the game might be ok for above average players but in newbie games people make miscalculations with their commanders all the time and than because of those small mistakes get kicked out of the game completely..
I think it could be a nice mode of play for the average to newbie game..at least it will definitely be better than supremacy.
Maybe get your economy halved for several minutes if you lose your com but dont get kicked out of the game...

Full share is also not the answer since than someone else has to manage your stuff..Whats the point there...It just means someone suddenly has to play instead of another player...People join team games to play their allotted slot not to finds themselves suddenly in control of half the map without even consenting to it...
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Re: Team commander ends.

Postby Mad`Mozart » 17 Jul 2013, 18:15

But there's a supremacy mode already for those newbie games, that is less punishable when you lose your ACU. To me supremacy and what you are offering is the same thing. Miscalculated, forgot about your ACU, a cat suddenly jumped on your keyboard? No problemo, you still in game and control your units. What you want to implement is a substitute for a feature, that is already in the game and works fine. We have a nice saying in russian for this kind of situation, but i dont know how to translate it :( (Нахрена козе баян?)

And for f***'s sake, copycat with his maniacal desire to change something in the game. Not for the sake of making it better, but to change. This is just not normal :?
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Re: Team commander ends.

Postby CopyyyCattt » 17 Jul 2013, 18:38

No its not just to change, no need for hyperbloes...
Nobody plays supremacy cause first of all, commanders become completely unimportant and you dont need to hunt them down.
With team commander ends it is still interesting and important to hunt and snipe commanders, Cause if their team loses all of them its GG.
Also supremacy makes you run after every engie and facotory on the map which is unelegant and annoying as hell to do.
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Re: Team commander ends.

Postby lextoc » 17 Jul 2013, 19:19

ZaphodX wrote:
lextoc wrote:I can see the suicide coms already

One suicide comm = 1 less to snipe.


If he explodes in the middle of their base they wont have a snipe lol
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Re: Team commander ends.

Postby CopyyyCattt » 18 Jul 2013, 17:08

Well if their commander is walking towards ur base and u meet him with ur commander chances are he iwll die and u will survive..
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Re: Team commander ends.

Postby CopyyyCattt » 18 Jul 2013, 19:19

The point is to replace supremacy with this mode of play. Nobody plays supremacy.IT's a useless mode.
It makes commanders unimportant and asks for tedious stuff like killing all engies and factories.
Team com ends would still make commanders relevant but not throw any players out of the game.
Your team can be winning but then ur last commanders gets sniped and you lose.

All this means is that a player will never get kicked out of the game, nobody would suddenly have to control half the map, the commanders will still be important and hunting them down would till be important.
If this is possible i propose to give it a try...cant lose anything since supremacy is not played...
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Re: Team commander ends.

Postby CopyyyCattt » 18 Jul 2013, 19:20

In Supremacy the commander is less important than in the mode im offering..


I really think replacing supremacy with this should be discussed and considered seriously.It can make lower level and mid level team games much better.
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