Name:Leeroy Taxi
Map:- Theta Passage
Troll level: - 85%
Risk:- 70%
Wins:- 23 of 27
Replayfaforever.com/faf/vault/replay_vault/replay.php?id=978801
by Demon_arm & Sheppard (Crazed claimed the idea but i dunno about that and i actually dont care, i will always see demon as the creator)Commander:1x FAC (distant masspoint)
2x PGEN
1x MASS (near masspoint)
1x MASS (masspoint near HC)
1x SUPPORT HC
1x AIR-FAC
1x Running towards mid, run through wrecks, keep out of vision range from the enemy commander that is probably reclaiming the wrecks in the middle
1x Reclaim Hydro if you are not under heavy fire
1x make your way to the evacuation point, best point is one of the side on the hill where your enemy spawnd but you can evacuate on any position with no PD
1st FAC3 x ENGY
1 x SCOUT
1x TANK
1x ENGY
3x TANK +SCOUT
1x ENGY
10x LAB
5x ENGY
Tanks or depending on casulties engys or scouts
1st ENGY2 x MASS
MANUAL RECLAIM (on all rocks in the closest rockfield)
3x MASS (bottom masspoints)
RECLAIM (along the mid-hill)
(in the unlikely case that it will survive this all, support airfac)
2nd ENGY1x SUPPORT HYDRO
MANUAL RECLAIM (rocks in the middle where you would normally go with COM)
1x MASS (masspoint behind the reclaimfield)
SUPPORT AIR-FAC
AIR-FAC:1x T2 Upgrade
1x Transport
5 x GUNSHIP (load gunships with LABs if you are UEF)
depending on situation, gunships, bombers, ints, scouts
3rd & 4th ENGY1 x HYDRO
3 x PGEN
SUPPORT AIR-FAC (until 90% finished)
2 x PGEN
SUPPORT AIR-FAC
after 3rd Gunship
2 x GEN
SUPPORT AIR-FAC
Futher ENGYSdepends on situation, expand as far as possible, support airfac/build landfacs/reclaim usual stuff
1st TANK & SCOUTprotect reclaim engy, intercept possible scouts as best as possible
2nd SCOUTsecure top side, so that you have time to react to runby's
2nd & 3rd TANKmove with first scout and tank to bottom and try to raid something/protect bot
other tanks stay in base or close to it
TransportPICK UP ACU
BRING IT TO SAVE LOCATION
OR
USE IT TO MOVE AROUND ON THE MAP
Flaws:- can be countered by overcharge
- dmg is easily miscalculated, you will leave the enemy base with under 2000hp
- you opponent will hate you
- you will get flamed
- you probably cant write gg without your enemy flaming you even more
Pros:- bottom side will probably be a raid win
- if your enemy doesnt see the commander or reacts the wrong way he is fucked beyond rescue
- something different, not casual
Things that can help:
Listen to this song:
http://www.youtube.com/watch?v=HhHwnrlZRus