percie spam in engy mod

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percie spam in engy mod

Postby Batmansrueckkehr » 29 Apr 2013, 07:56

i just want to hear some opinions on this.

most of the time i play cybran but i find no option to deal with percies in late game. reason is obvious.
in engy mod it is possible to spam t3 units once u have the eco for it. it is easier as in "normal" games because you would need tons of engies to get the same build power - but engies would block the outcome of the factory. so it is less efficient as 4 t3 factories with few engies assiting them.

i try to play uef by myself to see how others deals with percie spam - and well they die like i did (or they are uef as well).
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Re: percie spam in engy mod

Postby SC-Account » 29 Apr 2013, 07:58

Make a Megalith...
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Re: percie spam in engy mod

Postby Plasma_Wolf » 29 Apr 2013, 08:57

Megaliths get owned by Percies.

Perhaps you could try to do bricks with artillery as backup.
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Re: percie spam in engy mod

Postby rootbeer23 » 29 Apr 2013, 09:03

make bricks and lure them into the water.
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Re: percie spam in engy mod

Postby Tango_X » 29 Apr 2013, 09:35

It is clear that the biggest losers are the experimentals. Percivals are awesome, but the other faction's T3s are not that far behind. A unit like the Monkeylord, why would anyone build it?
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Re: percie spam in engy mod

Postby Nombringer » 29 Apr 2013, 10:06

The problem is not with precise, it's t3 in general, mainly because it is so mass efficient, and there is now no limit to build capacity, they way there is when you crowd a t3 fac.
BC_Blackheart: i just copy his shit and do it 5% better leads to easy win usually xD

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Re: percie spam in engy mod

Postby laPPen » 29 Apr 2013, 10:21

Megalith works good vs percys. Moonwalk ftw.
Other factions have more trouble to counter percy spam.
Last edited by laPPen on 29 Apr 2013, 10:40, edited 1 time in total.
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Re: percie spam in engy mod

Postby Nombringer » 29 Apr 2013, 10:28

laPPen wrote:Megalith is a decent option. U have to make it moonwalk.


The difference is barely anything in bricks vs percies, with some stealth and micro, bricks should beat As a cybran player, I say that stealth is incredibly underused at the mid level of play.
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Re: percie spam in engy mod

Postby FunkOff » 29 Apr 2013, 11:25

I would say megas + backward walking + stealth would probably be the west way to go. However, Percivals might actually be your all-in-one land superiority unit.
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Re: percie spam in engy mod

Postby laPPen » 29 Apr 2013, 11:44

I like the engymod and i play it a lot but u mentioned a good point.
Percy spam is very dominant and makes the gameplay on some maps kind of boring (canis for example).
On some maps there is hardly anybody playing aeon or sera.
Btw what is your expirience about the best setup for t3 spam?
2-3 heavy supported high tech facs
or 3-6 medium/light supported facs (5-20 engys each)
or lots of unsupported factories?
For me it feels like the middle option works best. What do you guys think
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